Search found 5 matches

by _D3m0n_
Sun Dec 17, 2006 7:27 pm
Forum: Unreal 3.2 Modules
Topic: Req: chan mode add of +E
Replies: 8
Views: 3745

Again thanx for your reply, i will look forward to the next generation of Unreal.
by _D3m0n_
Sun Dec 17, 2006 5:32 am
Forum: Unreal 3.2 Modules
Topic: Req: chan mode add of +E
Replies: 8
Views: 3745

i am sorry syzop didnt mean to break the rules again thank you very much for the reply, is there any thoughts into making the next generation of Unreal alil easier to do something like what im asking? or is this something to discuss elsewhere.
by _D3m0n_
Sat Dec 16, 2006 9:24 pm
Forum: Unreal 3.2 Modules
Topic: Req: chan mode add of +E
Replies: 8
Views: 3745

ok can it be done so that it gives the ^ symbol but is like an added +E that has absolutly no abilities? kinda like its just a non active mode that only give that to thier nick?
by _D3m0n_
Sat Dec 16, 2006 9:14 pm
Forum: Unreal 3.2 Modules
Topic: Req: chan mode add of +E
Replies: 8
Views: 3745

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hrmmm i was begining to think that when i was going thru the chan.c file i was hoping to find an easier way of doing this than adding it into the main system so that when i upgrade it wont be lost in upgrades, thanx for the quick reply syzop. (Sorry replied thinking wrong person)
by _D3m0n_
Sat Dec 16, 2006 9:04 pm
Forum: Unreal 3.2 Modules
Topic: Req: chan mode add of +E
Replies: 8
Views: 3745

Req: chan mode add of +E

ok what i am looking for is basically a module which shows a similar mode of +o (op in a channel) but is actually a mode +E (elder of the room) which has the symbol ^ by thier name in the nick list If anyone could help me out on this id greatly appreciate it.