dude, thanks!
the cgi module now works... when quitting the ircd doesnt crash anymore.
also, i am able to /kill /gline without problems
although this is a temporary solution, at least i can use 3.2.4 now
hal
i tried too commenting out line 46, it compiles, loads and works...
but as soon as a cgi user disconnects from the net, the ircd crashes...
so I'm back to 3.2.3 now
hal
so anyone got the cgi:irc module working on unreal 3.2.4?
would be nice if anyone could share its success i am unable to upgrade to 3.2.4 until this issue can be fixed...
greets
hal
i tried the module and patched cgi:irc, right now the module is running on a test ircd to see if it's reliable. seems working without problems till now, wonderful!
on the site it says it needs to be enstalled on each ircd but it seems to work even if installed just on the ircd ...
Hello! I would like to see if it's possible to add some cgi:irc support in unreal, or via a module or something.
Let me first explain the issue: cgi:irc is a web chat which runs on cgi/perl, so the socket is made by the web server it's running on, resulting that the host isn't the real host the ...