Search found 14 matches

by ronrudman
Sat Apr 17, 2004 8:53 pm
Forum: Unreal 3.2 Support
Topic: Client-Server credential mismatch
Replies: 4
Views: 3263

Ah, OK I'll try that. In the other direction, if I wanted unreal to validate the client's cert, is that where the set paramater "trusted-ca-file" is used? What should that file look like? Is it the cat of the printable version of all necessary certs?
by ronrudman
Sat Apr 17, 2004 2:59 pm
Forum: Unreal 3.2 Support
Topic: Client-Server credential mismatch
Replies: 4
Views: 3263

Client-Server credential mismatch

I have unreal running with SSL support, using the pem files generated via openssl from Config. I need to use a java chat client that is signed using a key/cert generated by Sun's "keytool".

Can the client and server parts of this equation indeed be independent like this or does one component need ...
by ronrudman
Fri Apr 16, 2004 9:22 pm
Forum: Unreal 3.2 Support
Topic: SSL Compile
Replies: 23
Views: 22284

Turns out I was looking at the wrong log file. The error was that it couldn't load the SSL cert. I didn't realize I had to copy it from the install directory to where the configuration files were. Well, maybe I didn't, but I did - and now it loads fine

Thanks to everyone for their help on this.
by ronrudman
Fri Apr 16, 2004 3:37 am
Forum: Unreal 3.2 Support
Topic: SSL Compile
Replies: 23
Views: 22284

After the almost success of gmake && gmake install, I tried something: I blew away everything and started from scratch with the tar file. I did ./Config, then the normal make. Dang if it didn't "work" this time. In other words, doing nothing unusual, I *do* get the ssl support. I'd started from ...
by ronrudman
Fri Apr 16, 2004 2:52 am
Forum: Unreal 3.2 Support
Topic: SSL Compile
Replies: 23
Views: 22284

Well if you aren't root, you wouldn't have access to run make && make install... Try gmake && gmake install... if that doesn't work... than I'll shut up... :)

I *am* root!

PROGRESS! This time, using gmake && gmake install:

using OpenSSL 0.9.6b [engine] 9 Jul 2001

* Loading IRCd configuration ...
by ronrudman
Fri Apr 16, 2004 2:37 am
Forum: Unreal 3.2 Support
Topic: SSL Compile
Replies: 23
Views: 22284

I just did make clean && make.....same result after stopping then starting the server.
by ronrudman
Fri Apr 16, 2004 2:04 am
Forum: Unreal 3.2 Support
Topic: SSL Compile
Replies: 23
Views: 22284

To ronrudman: Okay, first of what is your current operating system and version. "uname -a" What version is your openssl. "openssl version"
[root@hhprod ~] # uname -a
Linux hhprod 2.4.18-3smp #1 SMP Thu Apr 18 07:27:31 EDT 2002 i686 unknown
[root@hhprod ~] # openssl version
OpenSSL 0.9.6b [engine ...
by ronrudman
Wed Apr 14, 2004 4:14 am
Forum: Unreal 3.2 Support
Topic: SSL Compile
Replies: 23
Views: 22284

Let's try this again:

# grep -i ssl config.log
$ ./configure --enable-hub --enable-ssl --with-listen=5 --with-dpath=/etc/hhtest/unreal/tli --with-spath=/usr/hhtest/sbin/unreal/unreal-tli --with-nick-history=2000 --with-sendq=3000000 --with-bufferpool=18 --with-hostname=hhprod --with-permissions ...
by ronrudman
Tue Apr 13, 2004 11:29 am
Forum: Unreal 3.2 Support
Topic: SSL Compile
Replies: 23
Views: 22284

Here is the config.log output...

*moderator:
Please actually read what I told you to do. I never said include the whole file. I asked you to do exactly what Hindifarai did.
by ronrudman
Mon Apr 12, 2004 11:56 pm
Forum: Unreal 3.2 Support
Topic: SSL Compile
Replies: 23
Views: 22284


To ronrudman: I would advise you to read the documentation.

Actually, I DID read the documentation and I DID use ./Config. But then, I pasted the generated ./configure into a script so I could automate this without answering prompts, since I have to do this in multiple environments and want to ...
by ronrudman
Mon Apr 12, 2004 2:28 am
Forum: Unreal 3.2 Support
Topic: SSL Compile
Replies: 23
Views: 22284

OpenSSL detective work

I don't know if this is relevant to my question, but I followed the investigation I found in one of the FAQs and got the following.

# locate libssl.so
/usr/lib/libssl.so
/lib/libssl.so.2
/lib/libssl.so.0.9.6b


# locate opensslv.h
/usr/include/openssl/opensslv.h


# grep OPENSSL_VERSION /usr ...
by ronrudman
Sun Apr 11, 2004 10:21 pm
Forum: Unreal 3.2 Support
Topic: SSL Compile
Replies: 23
Views: 22284

SSL Compile

I'm trying to get SSL working but get the following error when I try to start the server:

unrealircd.conf:269: listen with SSL flag enabled on a non SSL compile

I am using this configure, which worked fine before I added the SSL line:

./configure \
--prefix=/usr/$TYPE \
--enable-hub \
--with ...
by ronrudman
Fri Apr 09, 2004 4:39 pm
Forum: Unreal 3.2 Support
Topic: Multiple communities
Replies: 2
Views: 2292

What I meant was that I need to establish a set of private and independent chat environments for several groups of people, all of whom will access my single server, which will not be connected to any other IRC servers.

From what you've said, it looks like I need to install unrealircd once for each ...
by ronrudman
Fri Apr 09, 2004 2:59 am
Forum: Unreal 3.2 Support
Topic: Multiple communities
Replies: 2
Views: 2292

Multiple communities

I have installed 3.2 on Linux and it works great. I am confused about how I can host multiple communites. They have to be separate, e.g., the same nick must be available to each community at the same time. Note: this is a 1-server environment.

It appears that I can run only one instance at a time ...