Search found 6 matches
- Sun Jan 23, 2005 5:09 am
- Forum: Unreal 3.2 Support
- Topic: banning an ident prefix wildcard
- Replies: 2
- Views: 1159
thankyou
thankyou for the reply, that worked fine
- Sat Jan 22, 2005 8:43 am
- Forum: Unreal 3.2 Support
- Topic: banning an ident prefix wildcard
- Replies: 2
- Views: 1159
banning an ident prefix wildcard
hello, i have attempted to ban an ident wildcard prefix from my server using the following method ban user { mask *!test*@*; reason "not welcome"; }; ( which i hoped would have banned test* ) it has not worked, im wondering if it is possable to ban ident prefixes, could anyone help me on t...
- Tue Apr 20, 2004 11:26 pm
- Forum: Unreal 3.2 Support
- Topic: Cant see users test when oper
- Replies: 2
- Views: 1808
- Mon Apr 19, 2004 1:41 pm
- Forum: Unreal 3.2 Support
- Topic: Cant see users test when oper
- Replies: 2
- Views: 1808
Cant see users test when oper
hya every1, i have been learning unreal ircd lately, after re-writing a whole config from scratch once i oper i cant see basic user text? as far as i know this is a snomask or opermode i have set or havent set that may be causing the problem? any help much appreciated, thankyou for your time. :shock...
- Tue Apr 13, 2004 5:13 pm
- Forum: Unreal 3.2 Support
- Topic: How to set defult channel startup modes?
- Replies: 2
- Views: 1657
- Tue Apr 13, 2004 4:15 pm
- Forum: Unreal 3.2 Support
- Topic: How to set defult channel startup modes?
- Replies: 2
- Views: 1657
How to set defult channel startup modes?
Hello every1,
First of all ty for reading this message and your time also, i am curious of howto make unreal ircd when it is started have defult channel modes for any channel created?
Thanx your help is more than appreciated, enjoy whats left of your day
First of all ty for reading this message and your time also, i am curious of howto make unreal ircd when it is started have defult channel modes for any channel created?
Thanx your help is more than appreciated, enjoy whats left of your day