Search found 3 matches

by asphyxia
Mon Apr 19, 2004 11:15 am
Forum: Unreal 3.2 Support
Topic: Channel Flooding Problem
Replies: 5
Views: 3678

Yep, me again, being a pain!

After doing a little more reading, I understand that each message recieved from the client is assigned a penalty. Once the client exceeds a certain "penalty limit" then their messages are delayed until their penalty score is below the limit...

hopefully i've got that ...
by asphyxia
Mon Apr 19, 2004 9:36 am
Forum: Unreal 3.2 Support
Topic: Channel Flooding Problem
Replies: 5
Views: 3678

Yeah, oper'ing the bot sorted it, though i share your thoughts about having it way =) The bot itself doesnt accept any commands from IRC so i guess that should'nt be too much of a problem.

Thanks very much for your help,

rgds,

asphy
by asphyxia
Wed Apr 14, 2004 12:56 pm
Forum: Unreal 3.2 Support
Topic: Channel Flooding Problem
Replies: 5
Views: 3678

Channel Flooding Problem

Hi ppls,

I've searched high and low for a solution to this problem, perhaps im just looking in the wrong place and someone can point me in the right direction.

Problem is, I am running UnrealIRCD 3.2-RC2fix for a small community based around the game "Vendetta". We have developed a bot that relays ...