Search found 9 matches
- Tue Apr 27, 2004 7:47 pm
- Forum: News and Releases
- Topic: Unreal 3.2 Released!
- Replies: 20
- Views: 31663
- Mon Apr 26, 2004 10:03 am
- Forum: News and Releases
- Topic: Unreal 3.2 Released!
- Replies: 20
- Views: 31663
- Mon Apr 26, 2004 5:27 am
- Forum: News and Releases
- Topic: Unreal 3.2 Released!
- Replies: 20
- Views: 31663
Nice work
dear UnrealIRCd coders,
a lot of people despise your ircd. They think of it as a 'kiddie', 'n00b', or 'power hungry admins' ircd, however, they are wrong. 3.2 has pushed the evolution of ircd servers to an entirely new level. I have found Unreal to be one of the most advanced, configurable, and ...
a lot of people despise your ircd. They think of it as a 'kiddie', 'n00b', or 'power hungry admins' ircd, however, they are wrong. 3.2 has pushed the evolution of ircd servers to an entirely new level. I have found Unreal to be one of the most advanced, configurable, and ...
- Tue Apr 20, 2004 6:00 am
- Forum: General chat
- Topic: New Feature Suggestion
- Replies: 5
- Views: 5026
- Sat Apr 17, 2004 4:54 am
- Forum: General chat
- Topic: A couple of suggestions (opinions pls)
- Replies: 14
- Views: 12361
it has relevance in terms of usefulness, codemastr, sorry I forgot to mention that. Also sorry about the /shun bit as you can also manually define hosts to be exempt from it through except tkls so it's not just opers. ANYWAYS codemastr there isn't a matter of trust involved in this idea. But when ...
- Sat Apr 17, 2004 4:02 am
- Forum: General chat
- Topic: A couple of suggestions (opinions pls)
- Replies: 14
- Views: 12361
codemastr if opers were always thought to follow rules who was bothered to code SVSNOOP/NOOP features, why was /shun coded to not work on opers, why is there channelmode +A, why do they need to be force-joined when they first /oper, etc etc.. why not make it a configurable option ? it would be good ...
- Sat Apr 17, 2004 2:11 am
- Forum: General chat
- Topic: A couple of suggestions (opinions pls)
- Replies: 14
- Views: 12361
- Sat Apr 17, 2004 1:37 am
- Forum: General chat
- Topic: A couple of suggestions (opinions pls)
- Replies: 14
- Views: 12361
- Fri Apr 16, 2004 11:13 pm
- Forum: General chat
- Topic: A couple of suggestions (opinions pls)
- Replies: 14
- Views: 12361
A couple of suggestions (opinions pls)
I have a couple of ideas, not so much suggestions, regarding UnrealIRCd.
1. Opermasks-
Purpose: better organization of irc staff, clears usermodes allowing for expansion through modules, etc.
Function:
/mode +o +o = Server Op (LocOp)
+o +O = GlobOp
+o +s = ServicesOp
+o +n = NetworkOp (new level ...
1. Opermasks-
Purpose: better organization of irc staff, clears usermodes allowing for expansion through modules, etc.
Function:
/mode +o +o = Server Op (LocOp)
+o +O = GlobOp
+o +s = ServicesOp
+o +n = NetworkOp (new level ...