Search found 65 matches

by Winbots
Mon Aug 22, 2005 11:14 pm
Forum: Unreal 3.2 Spamfilters
Topic: Drone Bot
Replies: 3
Views: 3552

1) a Drone Bot is a general term to refer to bots in big botnets that do bad... (flood, ddos, etc) Usually the "Drone Bot" term is used in its plural form, "Drones" or "Drone Bots", and usually used to refer to thousands or ten thousands of bots in one big botnet. (thin...
by Winbots
Tue Jun 28, 2005 4:42 am
Forum: Unreal 3.2 Support
Topic: Check user on-chan modes
Replies: 3
Views: 1579

get thales, get a mysql database, use the following sql statement:

Code: Select all

SELECT chan.channel,ison.mode_lq,ison.mode_la,ison.mode_lo,ison.mode_lh,ison.mode_lv,user.nick FROM ison,user,chan WHERE user.nickid = ison.nickid AND chan.chanid = ison.chanid;
by Winbots
Tue Jun 28, 2005 4:28 am
Forum: Unreal 3.2 Support
Topic: A more secure way to distribute users over the irc net ?
Replies: 7
Views: 2766

Well, on my network I use a "round robin" type of DNS. With zoneedit, all I do is just set up new A entries with the same name but different IPs to direct to. I.E. Say server1 has IP 1.2.3.4 and server2 has IP 5.6.7.8 Here's how my address entries would look: irc.mynet.com -> 1.2.3.4 irc....
by Winbots
Sun Jun 26, 2005 12:41 pm
Forum: Unreal 3.2 Support
Topic: error binding to local port
Replies: 5
Views: 2304

or someone else that has a shell on the same box as your shell used listen *:6667;
by Winbots
Sun Jun 26, 2005 12:05 pm
Forum: General chat
Topic: Corrupt a Wish
Replies: 34
Views: 12257

Granted, but there was an error!

I wish for this thread to die.
by Winbots
Thu Jun 23, 2005 8:54 pm
Forum: Unreal 3.2 Spamfilters
Topic: SPAMFILTER Ferhat is ~Fe*-->*@ = not connect?
Replies: 5
Views: 3582

in addition to the other one i gave you, (.{2})(.*)!(~)?\1.*@.+
by Winbots
Tue Jun 21, 2005 8:36 pm
Forum: Unreal 3.2 Modules
Topic: Module to add chan mode +B
Replies: 20
Views: 9806

erm... go and read the discussion then post... dont post and then read ;)
by Winbots
Tue Jun 21, 2005 8:22 pm
Forum: Unreal 3.2 Spamfilters
Topic: ident + nick = not connect BUT¿
Replies: 4
Views: 3313

(.+)(.{4})!(~)?\1@.+
by Winbots
Tue Jun 21, 2005 8:14 pm
Forum: General chat
Topic: Where's my voice?
Replies: 20
Views: 8688

posting an old one will work (it worked for me at least)
by Winbots
Mon Jun 20, 2005 6:56 am
Forum: General chat
Topic: Where's my voice?
Replies: 20
Views: 8688

I don't suppose there would be a way to get it to set up passworded voices instead of throwing in every hostmask ever used? If we did that, you'd just see a million websites where someone has posted his/her password so that anyone can get around the quiz. kinda doubt it... i dont see a million webs...
by Winbots
Mon May 30, 2005 3:40 am
Forum: Unreal 3.2 Support
Topic: ping frequency
Replies: 6
Views: 2719

did you remember to rehash?
by Winbots
Mon May 30, 2005 3:32 am
Forum: Unreal 3.2 Support
Topic: Making a bot a network service
Replies: 8
Views: 2602

whats wrong with sending SVS2MODE BOT +S from a ulined server (e.g. services, /os raw SVS2MODE BOT +S)?
by Winbots
Wed May 25, 2005 6:51 am
Forum: Unreal 3.2 Support
Topic: Connecting to server inside LAN and staying there!
Replies: 13
Views: 4694

no route to host means that it is unable to find that ip... therefore unable to route the packet there....
peer means that it got the packet there.... but the client rejected the packet...
and ping means that the client didnt respond to the ping with a pong...
by Winbots
Mon May 16, 2005 1:39 am
Forum: Unreal 3.2 Support
Topic: Disconnect Link without restarting server
Replies: 13
Views: 4659

#ungline_wild off raw 223:*G*:{ if (%ungline_wc iswm $3-) { gline - $+ $3 } } raw 219:*:{ disable #ungline_wild | unset %ungline_wc } #ungline_wild end alias ungline_wild { set %ungline_wc $1- | enable #ungline_wild | stats g } oops :oops: ya kinda need the "{" after the alias ungline_wild