Search found 6 matches

by kuato
Sat Dec 17, 2005 4:51 am
Forum: Unreal 3.2 Support
Topic: Allow block but with a domain instead of an ip ?
Replies: 2
Views: 1111

the allow block requires an ip or hostmask . If they use a specific hostmask then maybe you could filter the allows by that . Or on a more broad approach just limit the amount of clones you are allowed throughout the whole server . I know how is the normal allow block, but this cant manage dinamic ...
by kuato
Fri Dec 16, 2005 11:30 am
Forum: Unreal 3.2 Support
Topic: Allow block but with a domain instead of an ip ?
Replies: 2
Views: 1111

Allow block but with a domain instead of an ip ?

Is there a way to add a domain in the allow block , not an ip ? /* Allow info */ allow { ip "*@*"; ----> a domain to add a dinamic ip ? hostname "*@*"; class clients; maxperip 5; redirect-server "irc.mynet.org"; redirect-port "6667"; }; I need something like t...
by kuato
Tue Oct 11, 2005 3:31 am
Forum: Unreal 3.2 Support
Topic: Controlling dinamic ip clones using no-ip hosts
Replies: 7
Views: 2359

Maybe i cant explain what i need cause my language limitations but ill try to do it anyway hahaha, i pretend to use no-ip host to obtain the actual ip of the especific Cibercoffe house and taking in count which ammount of clones are setted to that no-ip the system glines that extra clones ... for ex...
by kuato
Tue Oct 11, 2005 3:06 am
Forum: Unreal 3.2 Support
Topic: Controlling dinamic ip clones using no-ip hosts
Replies: 7
Views: 2359

Controlling dinamic ip clones using no-ip hosts

Hi folks, is there a way , module or something similar to control the ammount of clones at a time for a no-ip host ? :? , i need a system like that to control the clones per ip of Cibercoffe Houses , using no-ip to update their dynamic ips and using something to set the ammount of clones allowed for...
by kuato
Fri Jul 01, 2005 2:30 am
Forum: Unreal 3.2 Support
Topic: A more secure way to distribute users over the irc net ?
Replies: 7
Views: 2766

Yeap , the most common way is to create a random domain but it isnt secure enough, any alternative to that ? :?
by kuato
Sun Jun 12, 2005 10:19 pm
Forum: Unreal 3.2 Support
Topic: A more secure way to distribute users over the irc net ?
Replies: 7
Views: 2766

A more secure way to distribute users over the irc net ?

Hi folks greetings from Argentina, as a novice user i got many questions to ask but in this time i will ask just one: Is there any way to distribute the users over my irc net without the need of a random domain ? making public only one ip ? for example getting a hub to act like a collector where all...