Search found 6 matches

by bahn
Fri May 21, 2004 10:13 pm
Forum: Unreal 3.2 Support
Topic: linking problem [solved]
Replies: 9
Views: 8640

no - the linking doesn't work, it boots just fine. no errors in the log.. just always "timeout, closing link"...
by bahn
Fri May 21, 2004 3:01 am
Forum: Unreal 3.2 Support
Topic: linking problem [solved]
Replies: 9
Views: 8640

Alright.. Now it doesn't work again, I didn't even change anything in the config.. And i'm sure it's not my hardware. -.-;
Any idea's ~.~?
by bahn
Fri May 21, 2004 2:24 am
Forum: Unreal 3.2 Support
Topic: deny channel overrideable by IRC Operators
Replies: 4
Views: 3074

Even though I agree with what they said..I'm looking at the conf and i'm gonna say no, unless you take away their O-lines.. o.o;
by bahn
Wed May 19, 2004 9:23 pm
Forum: Unreal 3.2 Support
Topic: linking problem [solved]
Replies: 9
Views: 8640

Well Mr. newb , I'm sure that you'd be more happy reading the documentation? Considering Ron2k's How-To isn't designed to link for you, but to provide additional support for those who are "unfamiliar".

I read the documentation 3 thousand times, and i've searched the forum's as well, and the FAQ ...
by bahn
Wed May 19, 2004 6:12 am
Forum: Unreal 3.2 Support
Topic: linking problem [solved]
Replies: 9
Views: 8640

Ron2K wrote:I'm sure that I implied the need for the block synchronization.
(Maybe it should be made more clear?)
Yeah i think so.. But then, i'm newb.. what do i know. :P
by bahn
Tue May 18, 2004 10:13 pm
Forum: Unreal 3.2 Support
Topic: linking problem [solved]
Replies: 9
Views: 8640

linking problem [solved]

Alright, Yes i'm newb to unreal (ran birc for ages lol)
Finally trying to get a serious service online, (a "network" :P)
I read the documentation 3 thousand times, and i've searched the forum's as well, and the FAQ wasn't helpful at all either, So it's more then likely a seriously stupid and ...