doh, knew it was my fault. looks like irssi was being a wanker. thanks!Syzop wrote:What about........ using the real mode syntax?
/mode #test1 +L #test2
(or '/quote mode #test1 +L #test2' if your client really sucks that bad)
Search found 2 matches
- Mon May 24, 2004 12:25 pm
- Forum: Unreal 3.2 Support
- Topic: channel linking question/issue
- Replies: 2
- Views: 2806
- Mon May 24, 2004 2:26 am
- Forum: Unreal 3.2 Support
- Topic: channel linking question/issue
- Replies: 2
- Views: 2806
channel linking question/issue
when i attempt to link channel #test1 to #test2 (or any other channels, i just used these as an example), i get this
/mode +L #test2
[22:13:47] *** Unknown mode character #
[22:14:47] *** mode/#test1[+sntc] by nick
so i'll try
/mode +L test2
[22:14:47] *** mode/#test1[+sntc] by nick
ive tried ...
/mode +L #test2
[22:13:47] *** Unknown mode character #
[22:14:47] *** mode/#test1[+sntc] by nick
so i'll try
/mode +L test2
[22:14:47] *** mode/#test1[+sntc] by nick
ive tried ...