now was that being facetious ? or is that all truth? The part about the not having the mode anymore? (I fully understand the ramifications for ceasing to update)
But I thought that this was a community based project where community support and modification was encouraged. Strikes me as a bit odd ...
Search found 2 matches
- Tue May 25, 2004 3:02 am
- Forum: Unreal 3.2 Support
- Topic: Invisible mode (+i)
- Replies: 3
- Views: 3894
- Tue May 25, 2004 2:39 am
- Forum: Unreal 3.2 Support
- Topic: Invisible mode (+i)
- Replies: 3
- Views: 3894
Invisible mode (+i)
I was wondering, after looking in the umodes.c, if it was possible to reactivate the invisible mode for all users. if so how? I have a proposal but I am unsure, and don't know how to test it without installing it on one of my servers.
Tell me if this is correct, if not how to correct it:
;this is ...
Tell me if this is correct, if not how to correct it:
;this is ...