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Sephiroth
Thu Jun 03, 2004 4:24 am
Forum:
Unreal 3.2 Support
Topic:
Connection Notices
Replies:
8
Views:
3958
I had already uncommented it,but i forgot to uncomment the bind connregex
heh Many can happen when you are in hurry
Btw If The BOPM can see the IP during the connection,why we ( the operators) cannot see it?It Would Be Usefull.
Thx A Lot Guys
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by
Sephiroth
Thu Jun 03, 2004 2:28 am
Forum:
Unreal 3.2 Support
Topic:
Connection Notices
Replies:
8
Views:
3958
Connection Notices
Hello ppl,
I 've noticed that when a client connects to my server (Only one,not a Network) the notice i receive is something like this: e.g
*** Notice -- Client connecting on port 6667: User321 (
[email protected]
) [clients]
I think the server includes in these notices not only the ...
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