Appears i keep receiving the errors
[Jun 14 18:06:53 2004] SCAN -> Negotiation failed ***.***.***.*** (HTTP) [default] (0 bytes read)
[Jun 14 18:06:53 2004] SCAN -> Negotiation failed ***.***.***.*** (HTTP) [default] (0 bytes read)
[Jun 14 18:06:53 2004] SCAN -> Negotiation failed ...
Search found 2 matches
- Mon Jun 07, 2004 5:50 am
- Forum: Unreal 3.2 Support
- Topic: MOTD
- Replies: 2
- Views: 2548
MOTD
Having a problem regarding one of the servers messages interupting my MOTD (Local host: xxx.xx.xxx.xxx), it's whack right in the middle of it. While a MOTD doesnt seem all that important it's kind of messing up what i have displaying, would there be a way to maybe delay it until the MOTD has had a ...