Search found 3 matches

by z0ny
Sun Jun 13, 2004 4:44 pm
Forum: Unreal 3.2 Support
Topic: Compilation errors with TRE library
Replies: 4
Views: 2979

I can confirm that md5sum, I even downloaded the package a few times - also thought the package was corrupt. But we can exclude this option now as we have compared the md5sums. Also quota definitely isn't the problem (there is no quota :)). Anyways I can't image why that fails ... are the "structure ...
by z0ny
Sun Jun 13, 2004 8:39 am
Forum: Unreal 3.2 Support
Topic: Compilation errors with TRE library
Replies: 4
Views: 2979

Well the problem is, that is a fresh unpack. Unreal3.2-RC1 compiled on that box once but with the Unreal3.2 package I get those problems... :?

z0ny
by z0ny
Fri Jun 11, 2004 3:16 pm
Forum: Unreal 3.2 Support
Topic: Compilation errors with TRE library
Replies: 4
Views: 2979

Compilation errors with TRE library

I get various compilation errors during an Unreal3.2 compile on a SuSE machine:

[...]

Configuration summary
=====================

TRE is now configured as follows:

* Compilation environment

CC = gcc
CFLAGS = -O1 -fomit-frame-pointer -Wall
CPP = gcc -E
CPPFLAGS =
LD = /usr/bin/ld
LDFLAGS ...