max 1024 servers linked and max 2 million users PER server
woooo.....then there's 2*1024=2048 million users totall?!!
in fact, i really havn't seen a irc server that has over 10 thousand users online But this is a problem worth to discus,isn't it?
Search found 5 matches
- Tue Jun 07, 2005 8:44 am
- Forum: Unreal 3.2 Support
- Topic: How many connections can Unreal hold?
- Replies: 8
- Views: 3434
- Tue Jun 07, 2005 8:12 am
- Forum: Unreal 3.2 Support
- Topic: How Unreal stores channels and users information?
- Replies: 5
- Views: 2530
soory for duplicate question :P but i really searched and found that topic, but I can not sure for some thing more. I'm beginner and havn't researched Unreal. but I think if they're all in the memory, when resarted, all user and channel information will be lost? And I havent' found any DB required, ...
- Sun Jun 05, 2005 6:32 am
- Forum: Unreal 3.2 Support
- Topic: How Unreal stores channels and users information?
- Replies: 5
- Views: 2530
How Unreal stores channels and users information?
It seems that Unreal stores channels and users information in some file, I'm not sure which file is. I wonder if I can store them in MySQL Database? Then I can access IRC data with PHP on web
- Sun Jun 05, 2005 6:28 am
- Forum: Unreal 3.2 Support
- Topic: How many connections can Unreal hold?
- Replies: 8
- Views: 3434
How many connections can Unreal hold?
I really think ircd is faster than any other online chat system, but how many connections can Unreal hold? 10,000 ? 100,000 ? or only 1,000?
If i want to setup an online chat system may be have over 100,000 connections, is Unreal the best selection?
If i want to setup an online chat system may be have over 100,000 connections, is Unreal the best selection?
- Sun Jun 13, 2004 6:28 am
- Forum: Unreal 3.2 Support
- Topic: how can i use chinese nick in this ircd?
- Replies: 6
- Views: 2655
how can i use chinese nick in this ircd?
is chinese nick avi.?it told me that "Erroneous Nickname: Illegal characters".who can help me pls?