Search found 10 matches

by Gizmo967
Mon Jun 28, 2004 10:12 am
Forum: Services
Topic: Undernet Service
Replies: 4
Views: 2138

Yea heh
by Gizmo967
Sun Jun 27, 2004 9:47 pm
Forum: Unreal 3.2 Support
Topic: Where am i going wrong
Replies: 3
Views: 1239

Is your unrealircd.conf in ../Unreal3.2/docs/ or ../Unreal3.2/ folder?
It has to be in Unreal3.2 folder...
by Gizmo967
Sun Jun 27, 2004 8:25 pm
Forum: Unreal 3.2 Support
Topic: IPv6 Compiled but not accepting connections
Replies: 16
Views: 3006

Ah yes, it was link problem with IPv6
My bad :)
by Gizmo967
Sun Jun 27, 2004 8:22 pm
Forum: Services
Topic: Recommended Services
Replies: 11
Views: 30689

My vote goes for anope...it's damn good!
Also you can find lates versions of Anope win32 HERE[/url]
by Gizmo967
Sun Jun 27, 2004 8:17 pm
Forum: Services
Topic: Undernet Service
Replies: 4
Views: 2138

You could run services like anope that have BotServ and create bot X with it, and set it to auto assign it, and create alies on /msg X to /msg BotServ :) Also set XOP off so there is access in channel ops list.
It's crazy idea..but could work :)
by Gizmo967
Sun Jun 27, 2004 8:06 pm
Forum: Services
Topic: NeoStats and Win32
Replies: 7
Views: 3354

You can see topic on NeoStats for win32 HERE
There wont be NeoStats for win32....not yet..
by Gizmo967
Sun Jun 27, 2004 7:54 pm
Forum: Unreal 3.2 Support
Topic: Connection Issues
Replies: 2
Views: 946

My network gets that when my network is under DDoS....
by Gizmo967
Sun Jun 27, 2004 7:51 pm
Forum: Unreal 3.2 Support
Topic: [error] Couldn't open "unrealircd.conf": No such f
Replies: 2
Views: 1167

LOL, you should realy read documentation and instructions...
you have to create unrealircd.conf file...you have example config in /doc folder
by Gizmo967
Sun Jun 27, 2004 7:47 pm
Forum: Unreal 3.2 Support
Topic: A windows n00b needs some help ;P
Replies: 5
Views: 1251

You should check you BG proceess to see if wircd.exe is running. If you have installed unrealircd as service then you don't get any dialogs or tray icons, just process running in background.
Else...if not then you have some errors still..
by Gizmo967
Sun Jun 27, 2004 7:42 pm
Forum: Unreal 3.2 Support
Topic: IPv6 Compiled but not accepting connections
Replies: 16
Views: 3006

Problem was [] in IP and user got supported in #Unreal-Support