Search found 9 matches

by JBoogie
Thu Jul 29, 2004 10:01 pm
Forum: Unreal 3.2 Support
Topic: Support for compiling ircd statically?
Replies: 15
Views: 7351

Syzop,

Thanks for looking into that and yes, please reset the password. Thanks.
by JBoogie
Thu Jul 29, 2004 9:42 pm
Forum: Unreal 3.2 Support
Topic: Support for compiling ircd statically?
Replies: 15
Views: 7351

Thanks Syzop,

I'll go ahead and do the regular compile and edit config.h to enable chroot and thanks for your explanation on ircd startup.

Additionally, I wasn't able to create an account at http://bugs.unrealircd.org/signup.php, I got the following error after submitting the details of my new ...
by JBoogie
Thu Jul 29, 2004 9:39 pm
Forum: Unreal 3.2 Support
Topic: Support for compiling ircd statically?
Replies: 15
Views: 7351

AngryWolf,

Not sure why I was quoting but I'll make a note not to do it here anymore. Sorry if I ruffled your fur.
by JBoogie
Thu Jul 29, 2004 8:43 pm
Forum: Unreal 3.2 Support
Topic: Support for compiling ircd statically?
Replies: 15
Views: 7351

codemastr wrote:Unreal does not have support for static compiling. If you want to link it statically, you're going to need to do quite a bit of modifying to the makefiles.
I'll be logging a bug against this. Not sure if it will ever get fixed, but it won't hurt I suppose.
by JBoogie
Thu Jul 29, 2004 8:30 pm
Forum: Unreal 3.2 Support
Topic: Support for compiling ircd statically?
Replies: 15
Views: 7351

It doesn't also make much sense to build it staticly... You are making it crippled software.. you are hurting unreal :''(.

Anyway, I noticed that you said on IRC you want it due to chrooting..
Well.. guess what.. UnrealIRCd has full chroot support build-in, open include/config.h and search/fill in ...
by JBoogie
Thu Jul 29, 2004 5:41 pm
Forum: Unreal 3.2 Support
Topic: Support for compiling ircd statically?
Replies: 15
Views: 7351

The answer is exactly the same as w00t's. If you want to compile it statically, modify the Makefile to make it do so.

Ok, I performed ./Config, then I perused the resulting Makefiles. I found the only Makefile that had anything related to compiling statically was in src/Makefile. So I changed ...
by JBoogie
Thu Jul 29, 2004 4:57 pm
Forum: Unreal 3.2 Support
Topic: Support for compiling ircd statically?
Replies: 15
Views: 7351

codemastr wrote:The answer is exactly the same as w00t's. If you want to compile it statically, modify the Makefile to make it do so.
Thanks,

I'll give it a try and post my results. :) *crossing fingers*
by JBoogie
Thu Jul 29, 2004 3:50 pm
Forum: Unreal 3.2 Support
Topic: Support for compiling ircd statically?
Replies: 15
Views: 7351

Because 1) I want to and 2) because it should be possible and 3) I should not have to play with compile flags.

UnrealIRCD Support, can I get a real answer to my question?

Thanks.
by JBoogie
Thu Jul 29, 2004 4:50 am
Forum: Unreal 3.2 Support
Topic: Support for compiling ircd statically?
Replies: 15
Views: 7351

Support for compiling ircd statically?

Hi,

I'm using Red Hat Enterprise Linux 3.0 ES and I would like to know if it is possible to perform a static compile of UnrealIRCD 3.2.1?

Thanks in advance for any assistance on this.

=JBoogie=