Search found 5 matches
- Mon Jul 26, 2004 1:00 am
- Forum: Unreal 3.2 Support
- Topic: WIN32 build of unreal ircd 3.2.1 failed
- Replies: 8
- Views: 2553
Well there is a reason no one submitted a bug... It's not a bug! When you do that, the tolowertab/touppertab are no longer used. Therefore, you must remove them from wircd.def. i tried it, it did make a EXE file, but it can't run anyway. :? DEBUG CORE DUMP: Generated at Mon Jul 26 01:09:57 2004 Win...
- Thu Jul 22, 2004 12:54 am
- Forum: Unreal 3.2 Support
- Topic: WIN32 build of unreal ircd 3.2.1 failed
- Replies: 8
- Views: 2553
yep,Syzop wrote:any config.h (or other .h) changes?
Code: Select all
/*
If you want to support chinese and/or japanese nicks
*/
#define CHINESE_NICK
#define JAPANESE_NICK
it works fine since compile the 3.2 beta, unitl 3.2.1
- Wed Jul 21, 2004 6:37 am
- Forum: Unreal 3.2 Support
- Topic: WIN32 build of unreal ircd 3.2.1 failed
- Replies: 8
- Views: 2553
- Wed Jul 21, 2004 4:01 am
- Forum: Unreal 3.2 Support
- Topic: WIN32 build of unreal ircd 3.2.1 failed
- Replies: 8
- Views: 2553
WIN32 build of unreal ircd 3.2.1 failed
i tried to compile the unreal ircd 3.2.1's source code in win32, but i got some errors like this: wircd.def : error LNK2001: unresolved external symbol tolowertab wircd.def : error LNK2001: unresolved external symbol touppertab wircd.lib : fatal error LNK1120: 2 unresolved externals LINK : fatal err...
- Mon Jul 05, 2004 7:42 am
- Forum: Unreal 3.2 Support
- Topic: unreal 3.2.1(win32) not support chinese/japanese nick
- Replies: 0
- Views: 2428
unreal 3.2.1(win32) not support chinese/japanese nick
i was using unrealircd from 3.2 beta, and i found it is a very good ircd for win32 systems, and it supports the chinese/japanese nick. and today i see that ver 3.2.1 released, and i download it from here, edit config.h to enable the chinese/japanese nick support, and then go for compile it, but the ...