Search found 5 matches
- Tue Aug 17, 2004 1:36 pm
- Forum: Unreal 3.2 Support
- Topic: Coding own services, hostname problems
- Replies: 5
- Views: 1829
- Tue Aug 17, 2004 1:29 pm
- Forum: Unreal 3.2 Support
- Topic: Coding own services, hostname problems
- Replies: 5
- Views: 1829
Perhaps you sent a message to the ircd that made it crash. Have you ever used GDB to debug crashes? If not, it's time to start getting familiar with it... Or try to figure out what's wrong with your commands, because ircd.log won't tell you a single word about the crash. I found out when I do: send...
- Tue Aug 17, 2004 1:22 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: "Mis"-Identify blocks
- Replies: 17
- Views: 7746
AngryWolf has a point. When I am on IRC and introduce services to a newbie (which I want to join my server offcause :roll: ) I need to explain how REGISTER and IDENTIFY works. Sure you can point to an URL with detailed FAQ's of the services, but people hates to read and likes to ask and get a straig...
- Tue Aug 17, 2004 1:11 pm
- Forum: Unreal 3.2 Support
- Topic: Coding own services, hostname problems
- Replies: 5
- Views: 1829
- Tue Aug 17, 2004 8:37 am
- Forum: Unreal 3.2 Support
- Topic: Coding own services, hostname problems
- Replies: 5
- Views: 1829
Coding own services, hostname problems
If I've posted this in the wrong subforum, I hope a moderator will move it to the correct forum. I am currently building my own services package in PHP for my own IRC project. I am using Unreal3.2.1. When the services connects I get this: [12:00:21] NICK nickname 1 1092740344 ident myhost.adsl.xs4al...