Search found 10 matches

by heper
Sat Sep 24, 2005 1:08 pm
Forum: Unreal 3.2 Support
Topic: use of variables in the config
Replies: 12
Views: 4496

use of variables in the config

Is it possible to make use of variables in the config ?

this would be very neat if that would work, then you could just make 1 config for
all the leafs on ur net
and just change 1 variable at the top of the file ( the ip )
and add o-lines if needed and it would work

if it aint possible could that ...
by heper
Wed Dec 08, 2004 5:38 pm
Forum: Unreal 3.2 Spamfilters
Topic: real names with space
Replies: 3
Views: 4331

heh i know that
If you know that, then why do you continue to use bad regexps?

like /spamfilter add u gline 1d suspected_botnet *!*@*:uk\sknown
and /spamfilter add u gline 1d suspected_botnet *!*@*:uk.\s.known
and /spamfilter addl u gline 1d suspected_botnet *!*@*:uk[[:blank:]]known

Every ...
by heper
Wed Dec 08, 2004 1:48 pm
Forum: Unreal 3.2 Spamfilters
Topic: real names with space
Replies: 3
Views: 4331

real names with space

this is probably an easy question, tho i've searched this section
of the forum and havent spotte the answer
anyways

some botnet owners arent very bright and use the same real name on each of their bots

so spamfilter is able to get the using the the realname

lets say the realname = evil botnet ...
by heper
Mon Aug 30, 2004 9:56 pm
Forum: Unreal 3.2 Support
Topic: Linking quirk
Replies: 5
Views: 3708

use ntpdate or rdate to resync times

if its a shellbox nodify the box owner and tell em to fix their time
by heper
Sat Aug 28, 2004 1:53 pm
Forum: Unreal 3.2 Support
Topic: ip bans (in channels) bug ??
Replies: 3
Views: 2360

just reported it

it isnt a huge problem ...
but still i think bug reporting by concirned users is the thing that makes open source soo great ;)
by heper
Sat Aug 28, 2004 1:26 am
Forum: Unreal 3.2 Support
Topic: ip bans (in channels) bug ??
Replies: 3
Views: 2360

just noticed you guys have a seperate page for this

so sorry for posting it here
by heper
Sat Aug 28, 2004 1:20 am
Forum: Unreal 3.2 Support
Topic: ip bans (in channels) bug ??
Replies: 3
Views: 2360

ip bans (in channels) bug ??

a person & me from some irc net (runningUnreal3.2.1) might have discovered a bug
maybe this isnt a bug or maybe its been reported allready
or maybe it has a reason
but check this

when a channel op bans a user's ip , then it will only work if the user's host ISNT resolved


if /whois info shows ...
by heper
Thu Aug 26, 2004 1:23 pm
Forum: Unreal 3.2 Support
Topic: pingfreq vs connfreq
Replies: 5
Views: 3362

thank you
by heper
Thu Aug 26, 2004 11:33 am
Forum: Unreal 3.2 Support
Topic: pingfreq vs connfreq
Replies: 5
Views: 3362

i just want to know if i'm not mistaken that
connfreq should be higher then pingfreq
by heper
Wed Aug 25, 2004 10:38 pm
Forum: Unreal 3.2 Support
Topic: pingfreq vs connfreq
Replies: 5
Views: 3362

pingfreq vs connfreq

i've recently joined the staff of a net of +1500 users total
and round 20 ircds (3 of them are hubs)
all leafs autoconnect to either one of the hubs
and i've noticed some weird netsplits
ircds splitting then reconnecting to another hub , but then get rejected cause they still
exist on their previous ...