Thanks again.
Search found 5 matches
- Fri Dec 17, 2004 10:06 pm
- Forum: Unreal 3.2 Support
- Topic: Sounds silly... Regarding bans...
- Replies: 3
- Views: 1638
- Fri Dec 17, 2004 4:21 pm
- Forum: Unreal 3.2 Support
- Topic: Sounds silly... Regarding bans...
- Replies: 3
- Views: 1638
Sounds silly... Regarding bans...
Howdy, I'm wondering if what I'm experiencing is a problem, a glitch, or a normal thing. If I set a ban (Gline, etc), if the server restarts, the bans are removed. Is this normal? I currently use services (Anope Operserv) to handle bans because of this, but I just want ot know if there is a way ...
- Mon Sep 13, 2004 8:28 pm
- Forum: Unreal 3.2 Support
- Topic: msvcR70d.DLL help pLs
- Replies: 4
- Views: 3344
- Tue Sep 07, 2004 3:12 am
- Forum: Unreal 3.2 Support
- Topic: Odd rehash thingy...
- Replies: 2
- Views: 1598
- Tue Sep 07, 2004 2:41 am
- Forum: Unreal 3.2 Support
- Topic: Odd rehash thingy...
- Replies: 2
- Views: 1598
Odd rehash thingy...
Server runs fine, no problems. If I do a rehash, though, the server locks up and has to be killed via taskmanager (It's the 'doze version). When run again, it loads up fine. Obviously, because it's loading, it can't be a problem with the config. If it was, it wouldn't load up again. So what the heck ...