Search found 5 matches

by BlackSpider
Fri Dec 17, 2004 10:06 pm
Forum: Unreal 3.2 Support
Topic: Sounds silly... Regarding bans...
Replies: 3
Views: 1638

Thanks, guys. At least now I know it's working right, and I don't have some perculiar glitch :)


Thanks again.
by BlackSpider
Fri Dec 17, 2004 4:21 pm
Forum: Unreal 3.2 Support
Topic: Sounds silly... Regarding bans...
Replies: 3
Views: 1638

Sounds silly... Regarding bans...

Howdy, I'm wondering if what I'm experiencing is a problem, a glitch, or a normal thing. If I set a ban (Gline, etc), if the server restarts, the bans are removed. Is this normal? I currently use services (Anope Operserv) to handle bans because of this, but I just want ot know if there is a way ...
by BlackSpider
Mon Sep 13, 2004 8:28 pm
Forum: Unreal 3.2 Support
Topic: msvcR70d.DLL help pLs
Replies: 4
Views: 3344

So is there no way around it at present. I was running Unreal up until earlier today when I hadda re-install my doze box.. Now I've reinstalled Unreal and boom, can't use it without the DLL... Is this the end until you release a fix?
by BlackSpider
Tue Sep 07, 2004 3:12 am
Forum: Unreal 3.2 Support
Topic: Odd rehash thingy...
Replies: 2
Views: 1598

I'll go post it there.. Was just kinda hoping someone had a way to solve this.. It cripples my network because if I need to re-hash, I have to restart the server.
by BlackSpider
Tue Sep 07, 2004 2:41 am
Forum: Unreal 3.2 Support
Topic: Odd rehash thingy...
Replies: 2
Views: 1598

Odd rehash thingy...

Server runs fine, no problems. If I do a rehash, though, the server locks up and has to be killed via taskmanager (It's the 'doze version). When run again, it loads up fine. Obviously, because it's loading, it can't be a problem with the config. If it was, it wouldn't load up again. So what the heck ...