Search found 14 matches
- Fri Nov 26, 2004 3:46 pm
- Forum: Unreal 3.2 Support
- Topic: Reading conf from different Unreal folder?
- Replies: 5
- Views: 2777
- Thu Nov 25, 2004 11:49 pm
- Forum: Unreal 3.2 Support
- Topic: Reading conf from different Unreal folder?
- Replies: 5
- Views: 2777
- Thu Nov 25, 2004 4:06 pm
- Forum: Services
- Topic: WinBOPM errors
- Replies: 9
- Views: 5177
- Thu Nov 25, 2004 4:04 pm
- Forum: Unreal 3.2 Support
- Topic: Reading conf from different Unreal folder?
- Replies: 5
- Views: 2777
Reading conf from different Unreal folder?
When I open wircd.exe in the folder /Program Files/Unreal3.2_2 it reads the conf file located at /Program Files/Unreal3.2 (notice the _ in the first one).
Why and how do I fix this?
Why and how do I fix this?
- Thu Nov 25, 2004 4:02 pm
- Forum: Unreal 3.2 Support
- Topic: /addline :(
- Replies: 2
- Views: 1686
- Thu Nov 25, 2004 2:44 pm
- Forum: Services
- Topic: WinBOPM errors
- Replies: 9
- Views: 5177
- Thu Nov 25, 2004 2:42 pm
- Forum: Unreal 3.2 Support
- Topic: /addline :(
- Replies: 2
- Views: 1686
/addline :(
Well I guess something like it happens to all of us eventually.
One of my opers did /addline hello
Now I can't find where it added the line to (CTRL+F in unrealircd.conf reveals nothing) and the server won't load.
How do I get rid of it?
One of my opers did /addline hello
Now I can't find where it added the line to (CTRL+F in unrealircd.conf reveals nothing) and the server won't load.
How do I get rid of it?
- Thu Nov 25, 2004 1:56 pm
- Forum: Unreal 3.2 Support
- Topic: Ok the flags in this order: netadmin; sadmin; etc... are NOT
- Replies: 4
- Views: 2261
- Thu Nov 25, 2004 1:52 pm
- Forum: Services
- Topic: WinBOPM errors
- Replies: 9
- Views: 5177
- Wed Nov 24, 2004 4:35 pm
- Forum: Services
- Topic: WinBOPM errors
- Replies: 9
- Views: 5177
- Tue Nov 23, 2004 7:06 pm
- Forum: Services
- Topic: WinBOPM errors
- Replies: 9
- Views: 5177
WinBOPM errors
:? yeah I'm using windows, much as I hate it it will have to do for a while.
Anyhoo, I downloaded the Windows port of BOPM and I can't get it to oper up. Here's the error:
-irc.fr0zen.com- *** Notice -- Client connecting on port 6667: BOPM ([email protected]) [clients]
-
-irc.fr0zen.com- *** Notice ...
Anyhoo, I downloaded the Windows port of BOPM and I can't get it to oper up. Here's the error:
-irc.fr0zen.com- *** Notice -- Client connecting on port 6667: BOPM ([email protected]) [clients]
-
-irc.fr0zen.com- *** Notice ...
- Thu Sep 16, 2004 2:03 pm
- Forum: Unreal 3.2 Support
- Topic: Configuring the Allow block
- Replies: 6
- Views: 3173
hrmm...
Well it worked fine for a second, then I tried to see what would happen if I changed my oper block to class leet-clients (yes, I did add a class { for that) and now everything is fucked up. I get these errors on rehash (the first two of which I got on rehashing even when it did work)
-irc ...
Well it worked fine for a second, then I tried to see what would happen if I changed my oper block to class leet-clients (yes, I did add a class { for that) and now everything is fucked up. I get these errors on rehash (the first two of which I got on rehashing even when it did work)
-irc ...
- Mon Sep 13, 2004 8:57 pm
- Forum: Unreal 3.2 Support
- Topic: Configuring the Allow block
- Replies: 6
- Views: 3173
- Sun Sep 12, 2004 11:31 pm
- Forum: Unreal 3.2 Support
- Topic: Configuring the Allow block
- Replies: 6
- Views: 3173
Configuring the Allow block
Hi,
Is there any way I can set it up so that anyone can connect to my server (with or without a password) but if they DO supply a password, they will have a different set of restrictions in the allow config?
Specifically I want to change allow:maxperip 2 to allow:maxperip 4 for people who connect ...
Is there any way I can set it up so that anyone can connect to my server (with or without a password) but if they DO supply a password, they will have a different set of restrictions in the allow config?
Specifically I want to change allow:maxperip 2 to allow:maxperip 4 for people who connect ...