Search found 8 matches
- Wed Oct 12, 2005 1:37 am
- Forum: Unreal 3.2 Support
- Topic: Join Throttle
- Replies: 13
- Views: 3370
- Mon Oct 10, 2005 4:08 pm
- Forum: Unreal 3.2 Support
- Topic: Join Throttle
- Replies: 13
- Views: 3370
- Sat Oct 08, 2005 6:22 pm
- Forum: Unreal 3.2 Support
- Topic: Join Throttle
- Replies: 13
- Views: 3370
Use a proxy scanner (like BOPM)- that should help. We already use a BOPM and a Tor-detector. It doesn't help at all. Without seconds in timestamps it's impossible to see the exact timing of each join and quit. Since your timeout is set to 10, you need to determine if he is in fact joining more than...
- Fri Oct 07, 2005 12:15 am
- Forum: Unreal 3.2 Support
- Topic: Join Throttle
- Replies: 13
- Views: 3370
Re: Join Throttle
For some reason, the join throttle is just not working... It's set to +j 3:10 and +f [10j#R10,10m#M10,10t#b] I would be suspicious at the thought that BOTH systems would fail :p. What is your +f set to though? I'm missing the time parameter (the :xx part) ;). So not '+f [10j#R10,10m#M10,10t#b]' but...
- Thu Oct 06, 2005 10:39 pm
- Forum: Unreal 3.2 Support
- Topic: Join Throttle
- Replies: 13
- Views: 3370
Join Throttle
For some reason, the join throttle is just not working... It's set to +j 3:10 and +f [10j#R10,10m#M10,10t#b] The idiot in question is using proxies and is impossible to ban. He just join/part floods the channel whenever he's bored and there's nothing I can do about it. I can't set the channel to +R ...
- Sun Sep 19, 2004 2:56 am
- Forum: Unreal 3.2 Support
- Topic: Netadmin Oper Flags
- Replies: 6
- Views: 2829
- Sat Sep 18, 2004 7:28 pm
- Forum: Unreal 3.2 Support
- Topic: Netadmin Oper Flags
- Replies: 6
- Views: 2829
- Sat Sep 18, 2004 7:09 pm
- Forum: Unreal 3.2 Support
- Topic: Netadmin Oper Flags
- Replies: 6
- Views: 2829
Netadmin Oper Flags
What flags does the flag "netadmin" give an oper?