Search found 4 matches

by opq
Wed Jun 15, 2005 3:37 am
Forum: Unreal 3.2 Support
Topic: Unreal 3.2.3 / WinBOPM 3.1.2 - Stopped Working After Reboot?
Replies: 0
Views: 975

Unreal 3.2.3 / WinBOPM 3.1.2 - Stopped Working After Reboot?

Hi there, I have a Windows Unreal 3.2.3 server that I recently added WinBOPM to. Everything worked great until recently WinBOPM stopped working. When I use BOPM.bat to start WinBOPM it looks normal but it does not log anything to bopm.log (no new log stuff since last reboot) - I've tried re-configur...
by opq
Mon Oct 04, 2004 7:39 am
Forum: Unreal 3.2 Support
Topic: CVS Builds?
Replies: 3
Views: 586

by opq
Sun Oct 03, 2004 8:06 am
Forum: Unreal 3.2 Support
Topic: using Unreal and Magick together
Replies: 4
Views: 778

I gave up with Magick. Was extremely unstable and delinked at least once a day.

Their 'anti-flood' noticing mechanism also slows down the services a bit... Other services reply at once without the mechanism and it's all good.
by opq
Sun Oct 03, 2004 8:04 am
Forum: Unreal 3.2 Support
Topic: CVS Builds?
Replies: 3
Views: 586

CVS Builds?

What happened to the daily CVS builds on the Unreal Website? it's been at July 29 for a long time now...