Search found 7 matches
- Tue Nov 02, 2004 6:48 pm
- Forum: Unreal 3.2 Support
- Topic: How-to: Linking servers
- Replies: 24
- Views: 80375
Well, this is why I wanted to make a module for opers to do a challenge/response login. Challenge/response authentication is one method of authentication recommended by CERT.ORG, and is believed by many to be far more secure than any other method. I've started with a simple one that works for one op...
- Tue Nov 02, 2004 6:02 am
- Forum: Unreal 3.2 Support
- Topic: How-to: Linking servers
- Replies: 24
- Views: 80375
All IPs can be spoofed. Don't think an anti-spoofing device will prevent people from spoofing your IP. IP headers can be modified quite easily. I know you won't believe me here, but I could show proof. However, I *could* show proof, but I won't, simply because I don't want to let everyone know how t...
- Tue Nov 02, 2004 12:32 am
- Forum: Unreal 3.2 Support
- Topic: NICKLEN and TOPICLEN >> how do you increase the max?
- Replies: 3
- Views: 2449
- Mon Nov 01, 2004 1:29 am
- Forum: Unreal 3.2 Support
- Topic: How-to: Linking servers
- Replies: 24
- Views: 80375
Using easy passwords for server linking is very bad. Imagine if someone spoofed the IP, and then connected to your server, sending RAW IRC commands like SERVER... to initiate a server<-->server connection. You wouldn't want your IRC network hijacked over something simple that could be avoided by cho...
- Mon Nov 01, 2004 1:17 am
- Forum: Unreal 3.2 Support
- Topic: Problem with makew
- Replies: 12
- Views: 3869
- Sun Oct 31, 2004 3:43 am
- Forum: General chat
- Topic: Modules page login problem
- Replies: 6
- Views: 4652
- Sat Oct 09, 2004 6:21 pm
- Forum: General chat
- Topic: Modules page login problem
- Replies: 6
- Views: 4652
Modules page login problem
I go to http://64.84.10.70:81/index.php?page=modules and login. Upon clicking "submit" or any other link, I'm no longer logged in.