Search found 2 matches
- Sat Nov 06, 2004 8:39 am
- Forum: Unreal 3.2 Modules
- Topic: HookTypes for raw incoming and outgoing messages
- Replies: 2
- Views: 2261
So if you want to write a wrapper that implement a completely different protocol, the needed solution would be 1a and 2b. What I actually wanted to do is, link a Flash IRC client directly to the IRC server, which appearently (I really don't know anything about Flash) is not possible because the only...
- Thu Nov 04, 2004 11:25 pm
- Forum: Unreal 3.2 Modules
- Topic: HookTypes for raw incoming and outgoing messages
- Replies: 2
- Views: 2261
HookTypes for raw incoming and outgoing messages
Hi, it would be really useful to me if there was a HookType that would allow a module to catch an incoming command (single line) and read and/or modify it before it's being sent to the parse() method (this would probably go somewhere into dopaket()). The same would be useful for outgoing messages. A...