Search found 2 matches

by Peiter
Sat Nov 06, 2004 8:39 am
Forum: Unreal 3.2 Modules
Topic: HookTypes for raw incoming and outgoing messages
Replies: 2
Views: 2261

So if you want to write a wrapper that implement a completely different protocol, the needed solution would be 1a and 2b. What I actually wanted to do is, link a Flash IRC client directly to the IRC server, which appearently (I really don't know anything about Flash) is not possible because the only...
by Peiter
Thu Nov 04, 2004 11:25 pm
Forum: Unreal 3.2 Modules
Topic: HookTypes for raw incoming and outgoing messages
Replies: 2
Views: 2261

HookTypes for raw incoming and outgoing messages

Hi, it would be really useful to me if there was a HookType that would allow a module to catch an incoming command (single line) and read and/or modify it before it's being sent to the parse() method (this would probably go somewhere into dopaket()). The same would be useful for outgoing messages. A...