Search found 4 matches

by TNLTRPB
Mon Jun 27, 2005 8:10 am
Forum: Unreal 3.2 Support
Topic: A more secure way to distribute users over the irc net ?
Replies: 7
Views: 4362

Well, on my network I use a "round robin" type of DNS. With zoneedit, all I do is just set up new A entries with the same name but different IPs to direct to.

I.E. Say server1 has IP 1.2.3.4 and server2 has IP 5.6.7.8

Here's how my address entries would look:

irc.mynet.com -> 1.2.3.4
irc.mynet ...
by TNLTRPB
Sun Nov 07, 2004 9:37 pm
Forum: Unreal 3.2 Support
Topic: Banning users with no ident response
Replies: 10
Views: 6182

[15:34] -OperServ- ~*@* coverage is too wide; Please use a more specific mask.

Hmm, I'm thinking about just putting in a ban user block in my .conf file.
by TNLTRPB
Sun Nov 07, 2004 9:32 pm
Forum: Unreal 3.2 Support
Topic: Banning users with no ident response
Replies: 10
Views: 6182

I'll try that, but why would it be ~*!*@* instead of *!~*@* ??

Maybe I'm wrong, but should the ~ go in the ident section of the nick!ident@host thing?

Thanks again for your help.
by TNLTRPB
Sun Nov 07, 2004 9:18 pm
Forum: Unreal 3.2 Support
Topic: Banning users with no ident response
Replies: 10
Views: 6182

Banning users with no ident response

I looked through the forums and what all aready, and didn't seem to find this question.

I have a user who has been banned from my network, and he keeps using proxies to connect. I've gotten tired of using gzline every time he gets on. One thing I have noticed about him is that he never responds to ...