Hmm, tried this one, doesn't seem to have worked. Note the first character isn't a Y it's actually a ÃJason wrote:Nettworkz wrote:Code: Select all
/spamfilter + cpnN gzline 14d Spam Y( *\x03[0-9]{1,2}(,[0-9]{1,2})? *x03[0-9]{1,2}(,[0-9]{1,2})?.*)S\1Y\1A\1N\1i\1M\1(.\1)?\1C\1O\1M
Search found 10 matches
- Thu Jan 19, 2006 11:26 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: Spam bots, regex idiot
- Replies: 11
- Views: 7202
Re: Spam bots, regex idiot
- Thu Jan 19, 2006 8:27 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: Spam bots, regex idiot
- Replies: 11
- Views: 7202
Spam bots, regex idiot
I've been setting up several spam filters for a ton of bots that have invaded our lil IRC network. Been fairly successful really. Unfortunately today they've changed their message, and I'm too stupid to figure out the proper REGEX for it (yes, I have the regex docs, and will be studying it diligentl...
- Sun Aug 28, 2005 1:34 pm
- Forum: Unreal 3.2 Support
- Topic: Spamfilter Issue - Removal of
- Replies: 10
- Views: 2652
- Fri Aug 26, 2005 11:24 pm
- Forum: Unreal 3.2 Support
- Topic: Spamfilter Issue - Removal of
- Replies: 10
- Views: 2652
- Fri Aug 26, 2005 11:22 pm
- Forum: Unreal 3.2 Support
- Topic: Spamfilter Issue - Removal of
- Replies: 10
- Views: 2652
- Fri Aug 26, 2005 11:18 pm
- Forum: Unreal 3.2 Support
- Topic: Spamfilter Issue - Removal of
- Replies: 10
- Views: 2652
Re: Spamfilter Issue - Removal of
[Moderator: did you really have to paste all that?] Yes. Do you know of a better way to offer an example of exactly what the problem is? If you ever expect to get correct answers to questions, you surely have to ask the right question. Since my example was removed, I'll post a shorter one.. *** F c...
- Fri Aug 26, 2005 11:02 pm
- Forum: Unreal 3.2 Support
- Topic: Spamfilter Issue - Removal of
- Replies: 10
- Views: 2652
Spamfilter Issue - Removal of
I have an oper that set multiple spamfilters that seemingly are not removeable. I've tried multiple times but when I issue the /spamfilter del command, it doesn't remove the filter, or even acknowledge that I tried to. Example: [Moderator: did you really have to paste all that?] There are at least 8...
- Sat Dec 04, 2004 6:52 am
- Forum: Unreal 3.2 Support
- Topic: Solaris: Connection / Protocol errors?
- Replies: 5
- Views: 1833
- Fri Dec 03, 2004 12:08 am
- Forum: Unreal 3.2 Support
- Topic: Solaris: Connection / Protocol errors?
- Replies: 5
- Views: 1833
First, what OS is this? This is under the Solaris OS I've never seen the protocol error stuff before but here it says that it could happen on accept() if the connection went away during accepting. The same is true for the [get|set]sockopt() stuff. Both things could be just harmless errors (especial...
- Thu Dec 02, 2004 1:23 am
- Forum: Unreal 3.2 Support
- Topic: Solaris: Connection / Protocol errors?
- Replies: 5
- Views: 1833
Solaris: Connection / Protocol errors?
Hi All, I've got an Unreal3.2.2 server that I'm having an odd issue with. I've searched around and googled it 10 different ways and can't find anything similar, let alone a solution. ------------------------------------------------------------------------------------ *** (s) Cannot accept connection...