Search found 6 matches
- Sat Mar 26, 2005 7:01 am
- Forum: Unreal 3.2 Modules
- Topic: channel name changing?
- Replies: 4
- Views: 2767
- Fri Mar 25, 2005 9:50 am
- Forum: Unreal 3.2 Modules
- Topic: channel name changing?
- Replies: 4
- Views: 2767
channel name changing?
just curious as i thought of this, is it possible to write up a module that supports channel renaming while users are currently in a channel. although this would break many-- if not all clients, but a mirc script could be created for the token or something that supports it, i dunno... is this actual...
- Sat Dec 04, 2004 12:03 am
- Forum: Unreal 3.2 Modules
- Topic: angrywolf stops coding modules.
- Replies: 8
- Views: 4416
- Fri Dec 03, 2004 11:45 pm
- Forum: Unreal 3.2 Modules
- Topic: angrywolf stops coding modules.
- Replies: 8
- Views: 4416
angrywolf stops coding modules.
is anyone going to take his spot? like adding new features and fixing bugs to current releases? i hope so.. he has some great stuff.
- Fri Dec 03, 2004 11:39 pm
- Forum: Unreal 3.2 Modules
- Topic: Porting a linux module to Windows
- Replies: 9
- Views: 3781
- Fri Dec 03, 2004 7:11 am
- Forum: Unreal 3.2 Modules
- Topic: Porting a linux module to Windows
- Replies: 9
- Views: 3781