Search found 5 matches
- Wed Dec 15, 2004 12:08 am
- Forum: Unreal 3.2 Support
- Topic: Default host and auto op
- Replies: 1
- Views: 1400
Default host and auto op
I was wondering if it's possible to make everyone that connects to the ircd use a default host? I know some other ircds do without mods, even this one in case someone does /oper, but not sure about regular users. I'm refering to something like This.Is.A.Test.Net would be the default host of everyone ...
- Fri Dec 10, 2004 4:13 pm
- Forum: Unreal 3.2 Support
- Topic: IP restriction (no hostnames) [bug or misconfiguration?]
- Replies: 10
- Views: 4661
seems like it's working now... weirdly enough when I rehashed and restarted it, it would still not work. But when ./unreal stop and started it over, the ip protection kicked in.
Shouldn't that have worked with rehash or restart? I hope it was just this 1 time bug fluke thing, and that I won't have ...
Shouldn't that have worked with rehash or restart? I hope it was just this 1 time bug fluke thing, and that I won't have ...
- Fri Dec 10, 2004 3:51 pm
- Forum: Unreal 3.2 Support
- Topic: IP restriction (no hostnames) [bug or misconfiguration?]
- Replies: 10
- Views: 4661
- Fri Dec 10, 2004 3:34 pm
- Forum: Unreal 3.2 Support
- Topic: IP restriction (no hostnames) [bug or misconfiguration?]
- Replies: 10
- Views: 4661
- Fri Dec 10, 2004 1:54 pm
- Forum: Unreal 3.2 Support
- Topic: IP restriction (no hostnames) [bug or misconfiguration?]
- Replies: 10
- Views: 4661
IP restriction (no hostnames) [bug or misconfiguration?]
I have a question. How do I make it so Unreal only allows certain IPs to connect regardless of their hostnames?
In the /doc help file it says " Additionally, if you want to setup a block that only matches based on IP, then set the hostname to something invalid, such as "hostname NOBODY; ", this will ...
In the /doc help file it says " Additionally, if you want to setup a block that only matches based on IP, then set the hostname to something invalid, such as "hostname NOBODY; ", this will ...