Search found 12 matches
- Sun Apr 30, 2006 9:18 am
- Forum: Unreal 3.2 Modules
- Topic: chanfilter censor idea (user defined)
- Replies: 1
- Views: 1604
chanfilter censor idea (user defined)
i would like to see a channelmode +g Explained: provides the channel mode +g which allows channel operators to choose which words to filter from their channel. To add words: /mode #chan +g wordhere, to list /mode #chan (+)g what also would be nice: if the word accepts wildcards such as *. So if you ...
- Sat Jun 25, 2005 2:25 pm
- Forum: Unreal 3.2 Support
- Topic: error binding to local port
- Replies: 5
- Views: 2298
- Fri Jun 24, 2005 9:51 pm
- Forum: Unreal 3.2 Support
- Topic: error binding to local port
- Replies: 5
- Views: 2298
- Fri Jun 24, 2005 12:11 pm
- Forum: Unreal 3.2 Support
- Topic: error binding to local port
- Replies: 5
- Views: 2298
error binding to local port
error binding to local port for leaf.server.tdl[IP.address.here]:Can't assign requested address is this a problem on the hub or the leaf (vibes in this case). if so how can it be fixed because they were linked properly for a few days but i woke up and found that the leaf was disconnected and couldnt...
- Fri Jun 17, 2005 11:43 pm
- Forum: Unreal 3.2 Modules
- Topic: m_mkill module request again..
- Replies: 12
- Views: 5158
- Wed May 11, 2005 11:23 am
- Forum: Services
- Topic: Hiding the services(Anope) from Operators Online
- Replies: 8
- Views: 3472
- Fri Apr 29, 2005 11:08 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: this spam!
- Replies: 7
- Views: 3579
- Fri Apr 08, 2005 10:31 pm
- Forum: Unreal 3.2 Support
- Topic: Chghost & {}[] in Unreal 3.2.3
- Replies: 6
- Views: 1882
- Fri Apr 08, 2005 2:58 pm
- Forum: Unreal 3.2 Support
- Topic: Chghost & {}[] in Unreal 3.2.3
- Replies: 6
- Views: 1882
i might be wrong but i believe it was supported on Unreal 3.2.2 (not sure though) because i had an anope module that auto sets a vhost to Nick.Users.Mynetwork.Com and after i upgraded to 3.2.3 it stopped settings vhosts for people with {} or [] in their nicks. so i did the test with /chghost and it ...
- Fri Apr 08, 2005 1:22 pm
- Forum: Unreal 3.2 Support
- Topic: Chghost & {}[] in Unreal 3.2.3
- Replies: 6
- Views: 1882
Chghost & {}[] in Unreal 3.2.3
I noticed that you cant use {}[] with the cmds chghost and sethost anymore, why is that?
- Tue Mar 08, 2005 12:53 am
- Forum: Unreal 3.2 Modules
- Topic: levellimit-1.1 fails to compile.
- Replies: 5
- Views: 2875
- Sun Mar 06, 2005 5:25 pm
- Forum: Unreal 3.2 Modules
- Topic: levellimit-1.1 fails to compile.
- Replies: 5
- Views: 2875
levellimit-1.1 fails to compile.
link: http://unrealircd.com/index.php?page=modules&mod=module&id=48 Fails to compile on my Unreal3.2.2, Shell: freebsd gcc -I../include -I/home/xtech/Unreal3.2/extras/regexp/include -pipe -g -O2 -funsigned-char -DZIP_LINKS -export-dynamic -fPIC -DPIC -shared -DDYNAMIC_LINKING -o levellimit.s...