Search found 17 matches

by ]Godlike[
Tue Aug 02, 2005 4:12 pm
Forum: Unreal 3.2 Support
Topic: Some strange disconnect error on Unreal running on windows..
Replies: 4
Views: 1569

Hehe. I knew it is windows related and it`s stupid networking. The one leaf on linux works great, and the windows one is giving a minute based errors, and booting down users. :) There is like 100+ connections on it, and then it cleans it down to few 10 :) Then it just boots off a random number of us...
by ]Godlike[
Sat Jul 30, 2005 12:08 pm
Forum: Unreal 3.2 Support
Topic: Some strange disconnect error on Unreal running on windows..
Replies: 4
Views: 1569

Some strange disconnect error on Unreal running on windows..

It jst happens from time to time and alot of users get disconected at once or one by one. Error is "Operation would block". IRCD is running on windows xp sp2, and with ssl. I have no ideer what this could be, it never happend when running ircd on linux, with same config ... Somebody could ...
by ]Godlike[
Fri Apr 29, 2005 7:02 am
Forum: Unreal 3.2 Support
Topic: Disabling flood for certain user ?
Replies: 5
Views: 2749

Disabling flood for certain user ?

How can i disable a server (Excess flood) protection for one user ?
So he doesnt get flooded off the server.


thx.
by ]Godlike[
Wed Mar 09, 2005 10:09 am
Forum: Unreal 3.2 Support
Topic: Optimizing send quoue of the server....
Replies: 4
Views: 1564

Hmmz, can somebody explain what this fakelag is in the first place, because im not 100% sure i know what it is, and i want to be sure.

thx
by ]Godlike[
Sat Feb 19, 2005 4:49 pm
Forum: Unreal 3.2 Support
Topic: Optimizing send quoue of the server....
Replies: 4
Views: 1564

Optimizing send quoue of the server....

One question i already optimized sending from my bot to the server like this: proc putfast {arg} { append arg "\n" putdccraw 0 [string length $arg] $arg } It works now a lot faster, but still not so fast as i would like it. Now the question is where to optimize this on the server end, beca...
by ]Godlike[
Sun Jan 23, 2005 7:22 pm
Forum: Unreal 3.2 Support
Topic: Dont hate me but it`s about linking two servers :(
Replies: 11
Views: 3011

What about users just getting [Connection reset by peer] ?

And this is also happening quite often, and its very annoying, maybe i should use that zip compresion ? or smthing else im missing.
by ]Godlike[
Sun Jan 23, 2005 6:50 pm
Forum: Unreal 3.2 Support
Topic: Dont hate me but it`s about linking two servers :(
Replies: 11
Views: 3011

A bit hard to put ip there if it`s DYNAMIC......

The link betweeen two servers dies for a few secs.
by ]Godlike[
Sun Jan 23, 2005 5:38 pm
Forum: Unreal 3.2 Support
Topic: Dont hate me but it`s about linking two servers :(
Replies: 11
Views: 3011

Hmm, everything linked ok and such, but i get disconected of the server like once per day, and all users also, jst for a few seconds and then it`s back to normal, on both ircds which are linked together, and i use basic linking no zip and ssl. How can i improve the linking? And both servers are on 1...
by ]Godlike[
Mon Jan 17, 2005 6:03 pm
Forum: Unreal 3.2 Support
Topic: Dont hate me but it`s about linking two servers :(
Replies: 11
Views: 3011

heh, :oops: :oops: :oops: :oops:

comented out, and i realy didnt see it :oops:

thx

of course works now fine
by ]Godlike[
Mon Jan 17, 2005 5:27 pm
Forum: Unreal 3.2 Support
Topic: Dont hate me but it`s about linking two servers :(
Replies: 11
Views: 3011

Hmmm...... OK AGAIN heh server 1: [code] me { name "ircd.kick.net"; info "Server1"; numeric 1; }; class servers { pingfreq 90; maxclients 10; sendq 100000; connfreq 100; }; listen *:9999 { options { serversonly; }; }; link ircd1.kick.net { username *; hostname ircd1.kick.net; bin...
by ]Godlike[
Mon Jan 17, 2005 4:09 pm
Forum: Unreal 3.2 Support
Topic: Dont hate me but it`s about linking two servers :(
Replies: 11
Views: 3011

Dont hate me but it`s about linking two servers :(

*** Connect: Server xxx is not configured for linking *** Connect: yyy is not configured for linking tried to link from both..... heres my link block on xxx; link host.com { username *; hostname host.com; bind-ip *; port 9999; hub *; password-connect "pass"; password-receive "pass&quo...
by ]Godlike[
Sun Jan 16, 2005 10:13 pm
Forum: Unreal 3.2 Support
Topic: How to get rid of the invite server notices to @ and opers ?
Replies: 13
Views: 3599

-- MODERATOR: removed off-topic post on linking, please start a new thread [oh.. you already did exactly that ;p] --
by ]Godlike[
Sun Jan 16, 2005 9:25 pm
Forum: Unreal 3.2 Support
Topic: How to get rid of the invite server notices to @ and opers ?
Replies: 13
Views: 3599

Some mirc script fan please help me out :lol:

Do note that i said PLEASE

:wink:
by ]Godlike[
Sun Jan 16, 2005 8:39 pm
Forum: Unreal 3.2 Support
Topic: How to get rid of the invite server notices to @ and opers ?
Replies: 13
Views: 3599

Theres one of the notice:

[21:22] *ircd.xxxx.net(@#xxx-help)* xxxx invited yyyyy into the channel.

thats what i am getting, i only have one ircd atm, going to set up another one today and link them together.
by ]Godlike[
Sun Jan 16, 2005 3:53 pm
Forum: Unreal 3.2 Support
Topic: How to get rid of the invite server notices to @ and opers ?
Replies: 13
Views: 3599

Ok now, the botnet servers a reason there u know ...... So this is not an option. You told me that there cant be done nothing ot the server itself to prevent that, now im asking if there can be done something on my client to at least 'channel' these notices to a separate window, or even better to th...