Search found 4 matches

by KnuX
Thu May 07, 2020 4:22 pm
Forum: Generic support
Topic: Are client tags supported?
Replies: 0
Views: 10284

Are client tags supported?

Hi all,

Reading the documentation, I saw that "message-tags" are supported by UnrealIRCd 5. I'm trying to use https://ircv3.net/specs/extensions/message-tags and if I don't misunderstood how it works, my client should be able to send a message command prefixed by @+my-custom-tag=value and this tag ...
by KnuX
Mon Feb 20, 2006 11:05 pm
Forum: Unreal 3.2 Support
Topic: How to manage the "fakelag" or "delay between
Replies: 2
Views: 1826

Thanks, it's very clear now ;)

I will correct the recvq I don't know why this value was choosen (I'm not the only admin to edit the file ^^)

(I'm not lying ! :oops:)
by KnuX
Mon Feb 20, 2006 10:10 pm
Forum: Unreal 3.2 Support
Topic: How to manage the "fakelag" or "delay between
Replies: 2
Views: 1826

How to manage the "fakelag" or "delay between

Hi all,

I'm using unrealircd, and I know that by default there is a delay between messages in order to prevent floods.

I wonder why this delay doesn't appears on my Unreal3.2.3 (sorry, I will upgrade ;))...

There is an example of flood with timestamp :
23:00:18 <nicolas798|2099m0> ...
23:00:19 ...
by KnuX
Mon May 02, 2005 6:43 pm
Forum: Unreal 3.2 Support
Topic: Change the number of channel bans
Replies: 1
Views: 1124

Change the number of channel bans

Hi all,

I saw some posts about this subject on this forum, but it's never very clear :?

Is it possible to change the limit value of bans ? How ?

For instance, I want to limit channel ban lists to 100 instead of 60 by default...

Note : It can be useful if we can specify this value during the ...