Search found 3 matches

by SabreWolf
Mon Mar 07, 2005 12:44 pm
Forum: Unreal 3.2 Support
Topic: can /stats c be removed completely?
Replies: 8
Views: 4176

once again, thanks guys.

that is what I shall have to do, almost everything else is locked down, so that using /trace Services.* won't show the ip, although /trae hub.* will.. so will have to use NOOP.

thank you for all your help and advice. it is really appreciated.

regards,

barry.
by SabreWolf
Sun Mar 06, 2005 9:17 pm
Forum: Unreal 3.2 Support
Topic: can /stats c be removed completely?
Replies: 8
Views: 4176

Thanks guys,

any new servers link to one of the public hubs, what I did not was new ops to be able to do a /stats c and find the C line of the main hidden hub.

but since it can't be done.. guess I'll have to think of another way of working this one..

but thanks for your replies and comments ...
by SabreWolf
Sun Mar 06, 2005 2:40 pm
Forum: Unreal 3.2 Support
Topic: can /stats c be removed completely?
Replies: 8
Views: 4176

can /stats c be removed completely?

Hi all,

Having googled and othewise searched, including these forums etc. I need a little advice..

this may sound a silly question, but is there any way that /stats c can be removed completely or disallowed ?

The reason for asking is that I run hidden hub so ip address for connect only with a ...