Search found 5 matches

by TamOShanter
Tue Apr 05, 2005 1:15 am
Forum: Unreal 3.2 Support
Topic: Can't set bans - Channel ban/ignore list is full
Replies: 2
Views: 2301

Thanks,

It looks like we will have to change the way we set our bans.

Tam
by TamOShanter
Tue Apr 05, 2005 12:26 am
Forum: Unreal 3.2 Support
Topic: Can't set bans - Channel ban/ignore list is full
Replies: 2
Views: 2301

Can't set bans - Channel ban/ignore list is full

Some of the ops on this network have reported a problem setting bans in some channels, for this post #Channel1 and #Channel2. We are using standard Unreal3.2.3, with standard NeoStats.

Ch1 has about 200 users, Ch2 has about 800 users.

The problem is a ban limit. in #Ch1, the number is 34, in #Ch2 ...
by TamOShanter
Mon Feb 28, 2005 9:38 pm
Forum: Unreal 3.2 Support
Topic: /rehash throttles
Replies: 1
Views: 1291

/rehash throttles

Hello again

Is it possible to rehash throttles in Unreal?

The command I am used to in other IRCd is: /rehash throttles

Are throttles rehashed with the standard /rehash command ?

Tam
by TamOShanter
Mon Feb 28, 2005 7:19 pm
Forum: Unreal 3.2 Support
Topic: Detecting users not in channels
Replies: 3
Views: 1730

Thanks...

Tam
by TamOShanter
Mon Feb 28, 2005 7:13 pm
Forum: Unreal 3.2 Support
Topic: Detecting users not in channels
Replies: 3
Views: 1730

Detecting users not in channels

Hello,

Is there any simple way (without using Raw319) to detect a user connected to a server, but not in a channel?

In some IRCds there is a command:
/msg operserv notinchanlist

Tam