Search found 18 matches

by Wiggle
Tue May 13, 2008 4:57 pm
Forum: Unreal 3.2 Spamfilters
Topic: Weird match
Replies: 5
Views: 1814

Re: Weird match

Kinda weird then that the default spamfilter.conf containts \x01?
by Wiggle
Mon May 12, 2008 9:53 pm
Forum: Unreal 3.2 Spamfilters
Topic: Weird match
Replies: 5
Views: 1814

Re: Weird match

Hey, I know that is what I should be using when I wanted no characters before it and understand what ^ is, but imagine I want to catch this string mid-sentence, when there are other characters before it, that do not match \x01. The point is that I believe in this example, that regex should not match...
by Wiggle
Mon May 12, 2008 10:41 am
Forum: Unreal 3.2 Spamfilters
Topic: Weird match
Replies: 5
Views: 1814

Weird match

Hi, I'm trying to spamfilter privmsg's that contain DCC SEND/RESUME/CHAT, but where the DCC is not preceded by this special \x01 character. I hade the following regex: [^\x01]+DCC (SEND|CHAT|RESUME) And this seemed to match: DCC SEND versions.txt 1359719488 1024 17115 Now, I wonder why. Since clearl...
by Wiggle
Sun Oct 30, 2005 12:50 am
Forum: Unreal 3.2 Support
Topic: IRCd configuration
Replies: 3
Views: 985

Ok. Do you have a config file (unrealircd.conf) and have you read the documentation etc?

If you have a config file, have you checked the errors the program spilled?
by Wiggle
Fri Oct 28, 2005 4:00 pm
Forum: Unreal 3.2 Support
Topic: /who +h hidden.host.here
Replies: 8
Views: 1410

/who *hidden.hostname.net works

Just not with the +h or +i options. Probably done by the coders on purpose since it's not really their host/ip?
by Wiggle
Mon Sep 12, 2005 12:52 pm
Forum: Unreal 3.2 Support
Topic: how do admins auth?
Replies: 1
Views: 505

Erm... that is in the documentation.
by Wiggle
Sat Sep 10, 2005 12:32 am
Forum: General chat
Topic: Ping Time Out.. A solution ?
Replies: 6
Views: 3033

The hostname doesn't get resolved again. Syzop noted it only was resolved to an IP upon connecting, after which it is saved/cached and used. This means that changing what the hostname resovles to has no influence, since it will still use the cached/saved IP it resolved from the original hostname tha...
by Wiggle
Thu Sep 08, 2005 12:49 am
Forum: General chat
Topic: Differences between UltimateIRCD and UnRealIRCD
Replies: 4
Views: 4043

The closest to Undernet's IRCd you'll get is probably.. Undernet's IRCd ;). You can find it on http://coder-com.undernet.org/ . Though getting "X" etc 100% the same as on Undernet might be a little harder, try searching google for X-like services. (The "most popular" packages, which you mentioned in...
by Wiggle
Thu Sep 08, 2005 12:45 am
Forum: General chat
Topic: mirc scripting
Replies: 7
Views: 2849

$opnick = person being opped/deopped $nick = person opping or deopping on !*:DEOP:#:{ if ($opnick == $me) && ($nick != ChanServ) { chanserv op # $me } } Should try re-opping if anyone but ChanServ or yourself deops you. (Of course someone could deop you through ChanServ, but that's another story :P.)
by Wiggle
Wed Aug 24, 2005 11:03 am
Forum: Unreal 3.2 Spamfilters
Topic: Drone Bot
Replies: 3
Views: 2169

Hey, for "defender", check http://www.ircdefender.org/ - The website contains sufficient information on how to get it going.

SecureServ is a module for NeoStats. Check http://www.neostats.net/ for information on both NeoStats and SecureServ.

Nothing a google search wouldn't have told you ;).
by Wiggle
Wed Aug 24, 2005 11:00 am
Forum: Unreal 3.2 Support
Topic: Stealth mode
Replies: 2
Views: 850

When I put the line can_stealth in de ircd.conf file, with my oper section. Then when i'm rehashing (/rehash) i get the message that it is an unknown flag. That's because there really isn't such oper flag by default. What do you mean by stealth mode? You don't mean the long gone +I usermode that al...
by Wiggle
Tue Aug 16, 2005 3:46 pm
Forum: Services
Topic: Connecting Two Unreal IRCD's - Do I run two Services?
Replies: 10
Views: 3137

You would probably run into problems. If the services pseudo clients (NickServ, ChanServ, etc) are named the same, it's likely there'll be a nick collission when the second services server joins. And if they are named the same, you'll probably just get "Server already exists". So the best way is to ...
by Wiggle
Mon Aug 15, 2005 1:31 am
Forum: Services
Topic: LakeServ...cant get it to work
Replies: 13
Views: 2759

If you didn't get any errors about it, you probably put it in a comment block. So check if your link block isn't commented out, that is to say, not between /* */.
by Wiggle
Mon Aug 15, 2005 12:47 am
Forum: Services
Topic: LakeServ...cant get it to work
Replies: 13
Views: 2759

You might want to try respecting the brackets ;). link services.tyler22.net { username *; hostname 127.0.0.1; bind-ip *; port 50; hub *; password-connect "test"; password-receive "test"; class servers; }; And the ircd probably warned you about that when rehashing the config/starting up. So you might...
by Wiggle
Sun Aug 14, 2005 7:51 pm
Forum: General chat
Topic: Is this possible
Replies: 3
Views: 1589

Regardless (and I stated it was just my opinion ;)), you'd still need a module, since it's not implemented now, and I *doubt* they'll implement it in 3.2.* since that's only bugfix. And 3.3 is only due in a few years.

But I could be wrong :).