THanks guys for help you have given us previously. We now have most things up and now its mainly find tuning.
First problem we have is with linking 2 of our servers.
We have one set up to autconnect to the other one. When this one trys to connect we get the message Link denied (Authentication ...
Search found 5 matches
- Sat Apr 09, 2005 4:20 pm
- Forum: Unreal 3.2 Support
- Topic: A couple of problems for ya
- Replies: 6
- Views: 4796
- Fri Apr 01, 2005 9:23 pm
- Forum: Services
- Topic: Setting multiple +q in chans automatically
- Replies: 6
- Views: 5132
Setting multiple +q in chans automatically
Me and someone else have both founded a network and we want it so +q is set on both of us ween we come in.
I have tried lodsa stuff but cant get it to work.
Have u got any advice, I have heard it cant be done however I have seen it done before so I think it must be possible.
If it is important we ...
I have tried lodsa stuff but cant get it to work.
Have u got any advice, I have heard it cant be done however I have seen it done before so I think it must be possible.
If it is important we ...
- Fri Apr 01, 2005 9:19 pm
- Forum: Unreal 3.2 Support
- Topic: Setting multiple chan founders (+q)
- Replies: 4
- Views: 2261
- Fri Apr 01, 2005 8:17 pm
- Forum: Unreal 3.2 Support
- Topic: Setting multiple chan founders (+q)
- Replies: 4
- Views: 2261
- Fri Apr 01, 2005 6:47 pm
- Forum: Unreal 3.2 Support
- Topic: Setting multiple chan founders (+q)
- Replies: 4
- Views: 2261
Setting multiple chan founders (+q)
Me and someone else have both founded a network and we want it so +q is set on both of us ween we come in.
I have tried lodsa stuff but cant get it to work.
Have u got any advice, I have heard it cant be done however I have seen it done before so I think it must be possible.
If it is important we ...
I have tried lodsa stuff but cant get it to work.
Have u got any advice, I have heard it cant be done however I have seen it done before so I think it must be possible.
If it is important we ...