Search found 35 matches

by hibbert
Sun Apr 08, 2007 2:08 pm
Forum: Unreal 3.2 Support
Topic: register a new command
Replies: 8
Views: 5045

hi...
ohh yes that's what i was looking for.

thanks for your great help.

hibbert
by hibbert
Sat Apr 07, 2007 9:39 am
Forum: Unreal 3.2 Support
Topic: register a new command
Replies: 8
Views: 5045

Yes it is possible. fine... :D

See http://www.vulnscan.org/UnrealIRCd/unreal32docs.html#aliasblock for information on how to use an alias block. Including how you can construct an alias block. i know, from there i have the syntax...

Alias blocks work at the IRCd, so are efectivly translated to ...
by hibbert
Fri Apr 06, 2007 4:22 pm
Forum: Unreal 3.2 Support
Topic: register a new command
Replies: 8
Views: 5045

ya ok, now i have the text the user entered.

now to my plan:
i want to register some commands and send each of them to my eggdrop.
now my eddgrop must know which command the user has used, and who it was ;)

example:
user x txped: /myAlias1 bla
user y typed: /myAlias1 juhuu
user x typed: /myAlias2 ...
by hibbert
Fri Apr 06, 2007 2:27 pm
Forum: Unreal 3.2 Support
Topic: register a new command
Replies: 8
Views: 5045

ok thanks for the link. I tried this one here:
alias "myalias" {
target "hibbert";
type services;
};
now i get a private chat.
what have i done...?
i typed:
/myalias bla
and received:
bla
is there any way to received the /myalias too? (as text)

example:
i type:
/myalias test
and i ...
by hibbert
Fri Apr 06, 2007 12:40 pm
Forum: Unreal 3.2 Support
Topic: register a new command
Replies: 8
Views: 5045

register a new command

Hi,
i know some IRC commands like /join #Channel etc.
Is it possible to register own commands like /my_command stuff

I have an Eggdrop on my server, but every time i have to type /msg botname my_command stuff .

is there a way to register my own command an send the result (stuff) to my eggdrop?

i ...
by hibbert
Thu Aug 04, 2005 4:13 pm
Forum: Unreal 3.2 Support
Topic: Create channel for registered users only
Replies: 1
Views: 1374

Create channel for registered users only

Hi,
i want an official channel, where registered users only can join.
can i do it with the Official Channels Block ?

Code: Select all

official-channels {
	"#Lobby" { topic "Willkommen"; };
};
thx hibbert
by hibbert
Mon Aug 01, 2005 5:48 pm
Forum: Unreal 3.2 Support
Topic: registered users
Replies: 4
Views: 2042

registered users

Hi,
2 simple questions:

1) How can i register a user for my IRC Server without using IRC, e.g. using PHP

2) Where are the registered users saved on my Server ? Is there any file or something like that ?

thx hibbert
by hibbert
Fri Jul 29, 2005 11:18 pm
Forum: Unreal 3.2 Support
Topic: Change username
Replies: 5
Views: 2389

which mode should i give to the channel ??
by hibbert
Fri Jul 29, 2005 10:43 pm
Forum: Unreal 3.2 Support
Topic: Change username
Replies: 5
Views: 2389

mhh yes :oops:
by hibbert
Fri Jul 29, 2005 9:05 pm
Forum: Unreal 3.2 Support
Topic: Change username
Replies: 5
Views: 2389

Change username

Hi,
how can I forbid that users can change der usernames on my server ?

thx hibbert
by hibbert
Thu Apr 21, 2005 6:55 pm
Forum: Unreal 3.2 Support
Topic: Login as operator ?
Replies: 22
Views: 18559

ok, i don't know what i have done, but now it's working... :lol:

thanks alot for your help.

thx, thx, thx,...

hibbert
by hibbert
Thu Apr 21, 2005 6:54 pm
Forum: Unreal 3.2 Support
Topic: creating channels
Replies: 2
Views: 2202

jupp that's it...
thanks a lot :D
by hibbert
Thu Apr 21, 2005 4:15 pm
Forum: Unreal 3.2 Support
Topic: creating channels
Replies: 2
Views: 2202

creating channels

hi,
how can i create a channel by starting the server ?

I want to have 5 or 6 channels, but i don't want to create them as an op.

When i start my server, then i have one channel, how could i add 5 more ?

Is there any file i must edit for creating new channels ??

i hope you understand my problem ...
by hibbert
Thu Apr 21, 2005 2:11 pm
Forum: Unreal 3.2 Support
Topic: Login as operator ?
Replies: 22
Views: 18559

i have removed the * but it's always the same problem....

why, why, why,... :cry:
by hibbert
Thu Apr 21, 2005 1:25 pm
Forum: Unreal 3.2 Support
Topic: save variable on server
Replies: 9
Views: 4009

ok that's to heavy for me :lol:

i just want to create a var on my server and to change or to read it, nothing more.

is it possible do it without a function ??

or can i save a text on IRC ? (it's like a var)

hibbert