Search found 4 matches

by jsundberg
Fri Apr 29, 2005 9:48 am
Forum: Unreal 3.2 Support
Topic: /rehash kills server?
Replies: 1
Views: 934

/rehash kills server?

When I as a oper do /rehash to reload the config file, the whole server dies. Is it supposed to do this? When I last ran an ircd (based on the original ircd) it could rehash without restarting.
by jsundberg
Thu Apr 28, 2005 10:05 pm
Forum: Unreal 3.2 Modules
Topic: Request: Default cloak/vhost
Replies: 3
Views: 2880

Request: Default cloak/vhost

Module that gives all users (or in a class) a cloak+specified default vhost. Ie cloaks IP to X92389283X.specifieddomain.com. Complete anonymity while still good possibilites for ban/identification.

Would be really appreciatet.
by jsundberg
Thu Apr 28, 2005 10:24 am
Forum: Unreal 3.2 Support
Topic: Cloak whole host?
Replies: 4
Views: 1607

Yeah, so I've found out. Thanks anyway!
Maybe there's a module that will make it possible for users to set their on hostname. Found one but it costs money, and that sucks. The network is so small, just me and my friend.
by jsundberg
Thu Apr 28, 2005 9:46 am
Forum: Unreal 3.2 Support
Topic: Cloak whole host?
Replies: 4
Views: 1607

Cloak whole host?

Hi!
Is it possible to cloak a users complete host by default?
Now only the first numbers/letters are cloaked and you can still see the ISP. Is it possible to have all users automatically have ident@cloakedhost for example?

Many thanks!