Search found 4 matches
- Fri Apr 29, 2005 9:48 am
- Forum: Unreal 3.2 Support
- Topic: /rehash kills server?
- Replies: 1
- Views: 934
/rehash kills server?
When I as a oper do /rehash to reload the config file, the whole server dies. Is it supposed to do this? When I last ran an ircd (based on the original ircd) it could rehash without restarting.
- Thu Apr 28, 2005 10:05 pm
- Forum: Unreal 3.2 Modules
- Topic: Request: Default cloak/vhost
- Replies: 3
- Views: 2880
Request: Default cloak/vhost
Module that gives all users (or in a class) a cloak+specified default vhost. Ie cloaks IP to X92389283X.specifieddomain.com. Complete anonymity while still good possibilites for ban/identification.
Would be really appreciatet.
Would be really appreciatet.
- Thu Apr 28, 2005 10:24 am
- Forum: Unreal 3.2 Support
- Topic: Cloak whole host?
- Replies: 4
- Views: 1607
- Thu Apr 28, 2005 9:46 am
- Forum: Unreal 3.2 Support
- Topic: Cloak whole host?
- Replies: 4
- Views: 1607
Cloak whole host?
Hi!
Is it possible to cloak a users complete host by default?
Now only the first numbers/letters are cloaked and you can still see the ISP. Is it possible to have all users automatically have ident@cloakedhost for example?
Many thanks!
Is it possible to cloak a users complete host by default?
Now only the first numbers/letters are cloaked and you can still see the ISP. Is it possible to have all users automatically have ident@cloakedhost for example?
Many thanks!