Search found 4 matches

by defusion
Thu May 19, 2005 2:48 pm
Forum: Unreal 3.2 Support
Topic: Linking servers,get "connection activated" but it
Replies: 3
Views: 1637

ok, so now i have it running without the ssl.
Im thinking of compiling unrealircd myself, first had it the way its in gentoo's portage tree. But i'll manage for now!
thanks for pointing me to that faq, didnt find that on my own.
by defusion
Thu May 19, 2005 2:03 pm
Forum: Unreal 3.2 Support
Topic: Linking servers,get "connection activated" but it
Replies: 3
Views: 1637

ok, so now i get this
-16:01:34- -home.defusion.nl- Exiting ssl client df-net.nl[@194.145.194.163.0]: SSL_connect(): Internal OpenSSL error or protocol error error, but i know for sure that both servers are compiled with ssl support! also the ports are accepting ssl.
I will try to reinstall it, and ...
by defusion
Wed May 18, 2005 8:40 pm
Forum: Unreal 3.2 Support
Topic: Linking issue
Replies: 2
Views: 1680

hostname server.net;
try changing to
hostname 123.123.123.123;

where 123.123.123.123 is the ip of server.net
by defusion
Wed May 18, 2005 8:25 pm
Forum: Unreal 3.2 Support
Topic: Linking servers,get "connection activated" but it
Replies: 3
Views: 1637

Linking servers,get "connection activated" but it

Ok, i have been running unrealircd for a while as a single server, but now im trying to add another by linking, and want to expand to 3 servers, 1 hub, the others connecting to it.

now for the hub i got the following config:
link df-net.nl {
username *;
hostname 194.145.194.163;
bind-ip 194.145 ...