My suggestion would install *temporary* other ircd (i'd recommend choosing bahamut 1.8.3) and see if he can reproduce that.
Good luck.
Search found 64 matches
- Thu Feb 09, 2006 4:47 pm
- Forum: Unreal 3.2 Support
- Topic: My IRCd being hacked.
- Replies: 8
- Views: 7746
- Sat Feb 04, 2006 8:16 pm
- Forum: Unreal 3.2 Support
- Topic: About Hidding Ident
- Replies: 13
- Views: 6944
- Tue Jan 24, 2006 2:54 pm
- Forum: Unreal 3.2 Support
- Topic: Maximum Clients
- Replies: 6
- Views: 3272
- Sun Jan 22, 2006 2:09 pm
- Forum: Unreal 3.2 Support
- Topic: Limiting channels in the server
- Replies: 2
- Views: 2421
- Sun Dec 25, 2005 9:16 pm
- Forum: Unreal 3.2 Support
- Topic: How to implement this on my network?
- Replies: 8
- Views: 6723
- Sat Dec 24, 2005 3:39 pm
- Forum: Unreal 3.2 Support
- Topic: [FreeBSD Ports] UnrealIRCD 3.2.3 SSL failure
- Replies: 5
- Views: 4181
- Wed Dec 07, 2005 7:24 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: Abusing services
- Replies: 9
- Views: 8606
- Tue Nov 29, 2005 5:46 pm
- Forum: Unreal 3.2 Support
- Topic: large network design
- Replies: 6
- Views: 3648
- Tue Nov 29, 2005 5:35 pm
- Forum: Unreal 3.2 Support
- Topic: Banning xchat
- Replies: 3
- Views: 2800
- Tue Nov 29, 2005 4:59 pm
- Forum: Unreal 3.2 Support
- Topic: Frequent Disconnects when connected to the server
- Replies: 18
- Views: 11806
- Sun Nov 27, 2005 7:50 pm
- Forum: Unreal 3.2 Support
- Topic: Frequent Disconnects when connected to the server
- Replies: 18
- Views: 11806
- Sat Nov 26, 2005 8:03 pm
- Forum: Unreal 3.2 Support
- Topic: Frequent Disconnects when connected to the server
- Replies: 18
- Views: 11806
- Thu Nov 24, 2005 7:24 pm
- Forum: Unreal 3.2 Support
- Topic: Max SendQ Disconnects For Large Channel
- Replies: 9
- Views: 4213
- Thu Nov 24, 2005 7:21 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: certain Gcos
- Replies: 14
- Views: 13258
- Mon Nov 14, 2005 6:04 pm
- Forum: Unreal 3.2 Modules
- Topic: need help with module
- Replies: 11
- Views: 7901