Search found 16 matches
- Tue Aug 02, 2005 10:22 pm
- Forum: Unreal 3.2 Support
- Topic: Remote Includes Blocks
- Replies: 2
- Views: 1708
- Tue Aug 02, 2005 8:44 pm
- Forum: Unreal 3.2 Support
- Topic: Remote Includes Blocks
- Replies: 2
- Views: 1708
Remote Includes Blocks
I would like to know which blocks are not able to be included into remote includes as I am making 2 config files (one for the server and one for the remote includes). I would like to know what can't be put into the remote includes.
So far I know that the following cannot be put into remote includes ...
So far I know that the following cannot be put into remote includes ...
- Fri Jun 10, 2005 11:15 pm
- Forum: Unreal 3.2 Support
- Topic: Limited IRC channel topic content
- Replies: 3
- Views: 1782
- Wed Jun 08, 2005 3:16 am
- Forum: Unreal 3.2 Support
- Topic: chanmode +I does not work
- Replies: 2
- Views: 1714
- Tue Jun 07, 2005 10:41 pm
- Forum: Unreal 3.2 Support
- Topic: chanmode +I does not work
- Replies: 2
- Views: 1714
chanmode +I does not work
I have set +i in my channel and then set +I *!*@myhost.tld, my clone couldn't join it, so I set +I *!*@* and my clone still couldn't join, is there some problem with a setting?
- Tue Jun 07, 2005 10:16 pm
- Forum: Unreal 3.2 Support
- Topic: +q Mode Annoyance
- Replies: 16
- Views: 6698
the problem is you don't have +N oflag, only network administrators with override can set owner channel modes (+q, +u and other modes that require owner privs to set). And the usermode +q is so only services can kick you. (example: you join a channel, the channel owner doesn't want you in, but they ...
- Mon Jun 06, 2005 4:12 am
- Forum: Unreal 3.2 Support
- Topic: Client class sorting
- Replies: 10
- Views: 4920
- Sun Jun 05, 2005 10:18 pm
- Forum: Unreal 3.2 Support
- Topic: Client class sorting
- Replies: 10
- Views: 4920
- Sun Jun 05, 2005 10:10 pm
- Forum: Unreal 3.2 Support
- Topic: Client class sorting
- Replies: 10
- Views: 4920
I believe this server notice should explain it:
Code: Select all
[16:10:18] -irc.<mynet>.com- *** Notice -- Client connecting on port 6667: DJ` (dj747@<myip>) [clients]- Sun Jun 05, 2005 10:03 pm
- Forum: Unreal 3.2 Support
- Topic: Client class sorting
- Replies: 10
- Views: 4920
Client class sorting
I am having issues with the class and allow blocks. I have setup an extra class and an extra allow block. The class is for opers so that they are pinged less and have different sendq and recvq limits and more hosts per ip than normal users. I have made an allow block for me so that it puts me in the ...
- Wed May 25, 2005 11:32 pm
- Forum: Unreal 3.2 Support
- Topic: Listen with SSL flag enabled on a non SSL compile
- Replies: 12
- Views: 5112
I have all the libs pertaining to ssl installed. Would this have anything to do with it:
Code: Select all
/usr/bin/install -m 0700 src/ircd /home/dj747/ircd/Unreal3.2/src/ircd
/usr/bin/install: `src/ircd' and `/home/dj747/ircd/Unreal3.2/src/ircd' are the same file
make: *** [install] Error 1 - Wed May 25, 2005 9:37 pm
- Forum: Unreal 3.2 Support
- Topic: Listen with SSL flag enabled on a non SSL compile
- Replies: 12
- Views: 5112
result of grep -i ssl config.log
$ ./configure --with-showlistmodes --enable-hub --enable-ssl=/usr/lib/libssl.so.0.9.7 --enable-ziplinks --enable-prefixaq --with-listen=5 --with-dpath=/home/dj747/ircd/Unreal3.2 --with-spath=/home/dj747/ircd/Unreal3.2/src/ircd --with-nick-history=2000 --with-sendq ...
$ ./configure --with-showlistmodes --enable-hub --enable-ssl=/usr/lib/libssl.so.0.9.7 --enable-ziplinks --enable-prefixaq --with-listen=5 --with-dpath=/home/dj747/ircd/Unreal3.2 --with-spath=/home/dj747/ircd/Unreal3.2/src/ircd --with-nick-history=2000 --with-sendq ...
- Wed May 25, 2005 1:19 pm
- Forum: Unreal 3.2 Support
- Topic: Listen with SSL flag enabled on a non SSL compile
- Replies: 12
- Views: 5112
- Wed May 25, 2005 5:29 am
- Forum: Unreal 3.2 Support
- Topic: Listen with SSL flag enabled on a non SSL compile
- Replies: 12
- Views: 5112
- Wed May 25, 2005 2:42 am
- Forum: Unreal 3.2 Support
- Topic: Listen with SSL flag enabled on a non SSL compile
- Replies: 12
- Views: 5112