1) How to make this ip from irc.domain.net to redirect to any random ip or the most nearest area/server connections? Example, redirecting irc.domain.net to server1.domain.net, or server2.domain.net, or server3.domain.net.
2) And also, redirecting port 6667 to any random port such as 6660, 6661 ...
Search found 72 matches
- Sat Jun 24, 2006 2:46 pm
- Forum: Unreal 3.2 Support
- Topic: Main ip to Random IP
- Replies: 2
- Views: 2337
- Sat Jun 24, 2006 2:41 pm
- Forum: Unreal 3.2 Support
- Topic: Unreal win32 compile problem??
- Replies: 19
- Views: 10774
- Sat Jun 24, 2006 2:39 pm
- Forum: Unreal 3.2 Support
- Topic: strange connection timed out :o
- Replies: 1
- Views: 1553
- Sat Jun 24, 2006 12:26 pm
- Forum: Unreal 3.2 Support
- Topic: UnrealIRCd is booting but:
- Replies: 8
- Views: 5902
- Tue Jun 20, 2006 10:50 am
- Forum: Unreal 3.2 Support
- Topic: Can't figure out how to allow more users
- Replies: 12
- Views: 8458
- Mon Jun 19, 2006 4:05 pm
- Forum: Unreal 3.2 Support
- Topic: flag restrictions
- Replies: 5
- Views: 4112
- Mon Jun 19, 2006 4:03 pm
- Forum: Unreal 3.2 Support
- Topic: Upgrading from 3.2.4 - 3.2.5
- Replies: 6
- Views: 2978
- Sun Jun 18, 2006 2:50 am
- Forum: Unreal 3.2 Support
- Topic: flag restrictions
- Replies: 5
- Views: 4112
- Sun Jun 18, 2006 2:42 am
- Forum: Unreal 3.2 Support
- Topic: Unterminated quote found [was: Tnx if you help me]
- Replies: 2
- Views: 2575
- Fri Jun 16, 2006 4:18 pm
- Forum: Unreal 3.2 Support
- Topic: securing my server
- Replies: 3
- Views: 2532
Re: securing my server
hello, could someone please give me an example of how to setup the allow and oper sections so that normal users could log on without a password and opers would require a password?
Thanks for your help in advance.
You mean by this:
allow {
ip *@*;
hostname *@*;
class clients;
maxperip 5 ...
Thanks for your help in advance.
You mean by this:
allow {
ip *@*;
hostname *@*;
class clients;
maxperip 5 ...
- Fri Jun 16, 2006 3:00 pm
- Forum: Unreal 3.2 Support
- Topic: Booting an UnrealIRCD with OpenSSL supports failed
- Replies: 0
- Views: 2109
Booting an UnrealIRCD with OpenSSL supports failed
So weird, my UnrealIRCD 3.2.3 and 3.2.4 doesnt run with OpenSSL. If NON-openssl Supports, its can running. I've already paste the *.dll stuff from libcurl, zlib and openssl into Unreal3.2 folder.
I follow the manual from Booting - I've a self-compiled windows version and it crashes on startup! but ...
I follow the manual from Booting - I've a self-compiled windows version and it crashes on startup! but ...
- Wed Jun 14, 2006 4:08 am
- Forum: Unreal 3.2 Support
- Topic: Simple question about ChanModes
- Replies: 1
- Views: 1885
Simple question about ChanModes
Hello,
Can you (coders) make enable/disable option to use mode ~& (+qa) in a channel, but nevermind if +qa cannot be removed but just replaces the ~& prefix in a /whois and channel nicklist to shown likes @.
Can you (coders) make enable/disable option to use mode ~& (+qa) in a channel, but nevermind if +qa cannot be removed but just replaces the ~& prefix in a /whois and channel nicklist to shown likes @.
- Sat Jun 10, 2006 6:18 pm
- Forum: Unreal 3.2 Support
- Topic: Unreal win32 compile problem??
- Replies: 19
- Views: 10774
- Sat Jun 10, 2006 6:15 pm
- Forum: Unreal 3.2 Support
- Topic: Compiling error:
- Replies: 2
- Views: 1680
- Sat Jun 10, 2006 9:44 am
- Forum: Unreal 3.2 Modules
- Topic: Universal Modules
- Replies: 2
- Views: 3005