Search found 2 matches
- Mon Jul 18, 2005 7:16 am
- Forum: Unreal 3.2 Modules
- Topic: \0 at the end of packets
- Replies: 5
- Views: 3600
- Sun Jul 17, 2005 11:07 pm
- Forum: Unreal 3.2 Modules
- Topic: \0 at the end of packets
- Replies: 5
- Views: 3600
\0 at the end of packets
Hi, as you probably know, flash has the ability to communicate with servers through XMLSockets. the problem is these sockets MUST end with a null sign (\0). is it possible to include a module that will send at the end of each packet "\0"? i prefer it would only do that on a specific port which i'll ...