Thanks for the replies but my question was:
why does unreal returns a different cloaked hostname then our services although they have the same algorithm.
If you want you can check out our services via cvs
cvs -d :pserver:[email protected]:/home/cvs co nservices
Search found 3 matches
- Tue Aug 09, 2005 4:37 pm
- Forum: Unreal 3.2 Modules
- Topic: cloaking modul
- Replies: 12
- Views: 7656
- Mon Aug 01, 2005 3:53 pm
- Forum: Unreal 3.2 Modules
- Topic: cloaking modul
- Replies: 12
- Views: 7656
- Mon Aug 01, 2005 12:47 pm
- Forum: Unreal 3.2 Modules
- Topic: cloaking modul
- Replies: 12
- Views: 7656
cloaking modul
Hello
We use our own services on our network but now we have a problem with the cloaking algorithm.
unreal returns a different cloaked hostname then our services, although the algorithm is exactly the same.
any suggestions?
greets
Phantom_
We use our own services on our network but now we have a problem with the cloaking algorithm.
unreal returns a different cloaked hostname then our services, although the algorithm is exactly the same.
any suggestions?
greets
Phantom_