Search found 3 matches

by burntToast
Tue Aug 30, 2005 10:52 pm
Forum: Unreal 3.2 Support
Topic: ircd.log
Replies: 6
Views: 3929

you are right! the last thing we want is problems later on!

I set the max file size to 1mb and logged errors only

log "ircd.log" {
/* Delete the log file and start a new one when it reaches 2MB, leave this out to always use the
same log */
maxsize 1048576;
flags {
/*
oper;
kline;
connects ...
by burntToast
Tue Aug 30, 2005 10:35 pm
Forum: Unreal 3.2 Support
Topic: ircd.log
Replies: 6
Views: 3929

Thanks

Hi

thanks for that

I set the max file size as 1 byte and only to log spamfilter

I changed the log block to

log "ircd.log" {
/* Delete the log file and start a new one when it reaches 2MB, leave this out to always use the
same log */
maxsize 1;
flags {
/*
oper;
kline;
connects;
server ...
by burntToast
Tue Aug 30, 2005 9:42 pm
Forum: Unreal 3.2 Support
Topic: ircd.log
Replies: 6
Views: 3929

ircd.log

Hello there, please forgive me if this is a newb question

We have got unreal ircd installed and working great, but to our supprise
we found that it is logging all server activity in ircd.log

We would prefer if we could turn logging off, is there a way to turn it off?

There dosnt seem to be an ...