The for loop iterating through Usermode_Table, was exactly what I was looking for.
Code: Select all
for (i = 0; i <= Usermode_highest; i++)
Usermode_Table[i].flag
Usermode_Table[i].mode
Code: Select all
for (i = 0; i <= Usermode_highest; i++)
Usermode_Table[i].flag
Usermode_Table[i].mode