Thank you very much!
I will try it asap!
Search found 9 matches
- Sun Oct 16, 2005 1:18 pm
- Forum: Unreal 3.2 Spamfilters
- Topic: Remove all spamfilters at once
- Replies: 5
- Views: 3891
- Sun Oct 16, 2005 1:00 am
- Forum: Unreal 3.2 Spamfilters
- Topic: Remove all spamfilters at once
- Replies: 5
- Views: 3891
- Sun Oct 16, 2005 12:23 am
- Forum: Unreal 3.2 Spamfilters
- Topic: Remove all spamfilters at once
- Replies: 5
- Views: 3891
Remove all spamfilters at once
We had a netadmin who abused his status to put a spamfilter on all characters. So everyone got glined...
In 10 minutes we resolved the problem but we had some trouble with removing the spamfilters.
Is there a way to remove them all in once? Or to disable the spamfilter temporarely?
In 10 minutes we resolved the problem but we had some trouble with removing the spamfilters.
Is there a way to remove them all in once? Or to disable the spamfilter temporarely?
- Sat Oct 01, 2005 6:42 pm
- Forum: Unreal 3.2 Support
- Topic: View real IP when operator/oper
- Replies: 7
- Views: 2050
- Sat Oct 01, 2005 5:52 pm
- Forum: Unreal 3.2 Support
- Topic: mkpasswd --> php for a config creator
- Replies: 4
- Views: 2892
It works like a charm! Wonderfull! I am a very happy guy, now I can continue to work on the config creator. Btw, the ppl who use the generator will know what everything is but they are lazy and some info will be from the db. So less chance on failures etc. Not for noobs!!!! if ($_POST['oper_password...
- Sat Oct 01, 2005 3:42 pm
- Forum: Unreal 3.2 Support
- Topic: mkpasswd --> php for a config creator
- Replies: 4
- Views: 2892
- Sat Oct 01, 2005 2:58 pm
- Forum: Unreal 3.2 Support
- Topic: mkpasswd --> php for a config creator
- Replies: 4
- Views: 2892
mkpasswd --> php for a config creator
L.S. I am working on a administrative webinterface / webtool to manage servers, links, operlines and shells. Now I've come to the point where I want the users to be able to create linkblocks and configs. The linkblocks are already finished, the config creator aint. Mainly because I can't find the al...
- Sat Oct 01, 2005 2:54 pm
- Forum: Unreal 3.2 Support
- Topic: View real IP when operator/oper
- Replies: 7
- Views: 2050
- Sat Oct 01, 2005 2:10 pm
- Forum: Unreal 3.2 Support
- Topic: View real IP when operator/oper
- Replies: 7
- Views: 2050
View real IP when operator/oper
L.S. I don't know if this question is asked before, I used the search but couldn't find it. In other IRCD's I found the function that when you are operator or OPER you see the real IP/HOST when a user joins a channel. When a regular user is in the channel he only sees the masked host/ip. Is this pos...