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Search found 8 matches
- Tue Aug 07, 2007 2:09 am
- Forum: General chat
- Topic: Interested QA-er's
- Replies: 1
- Views: 2732
- Wed Dec 13, 2006 10:55 pm
- Forum: Unreal 3.2 Support
- Topic: IRCd configuration failed to pass testing
- Replies: 2
- Views: 2080
- Wed Dec 06, 2006 11:39 pm
- Forum: Unreal 3.2 Support
- Topic: TIMESYNCH errors...
- Replies: 3
- Views: 2705
- Mon Nov 07, 2005 10:00 pm
- Forum: Unreal 3.2 Support
- Topic: compile on OS X
- Replies: 8
- Views: 3164
gcc 4.0 is what the xcode tools installs so i guess thats the problem. maybe 3.2.4 will have better gcc 4.0 support. http://pb.kaffeinenet.com//view.php?id=79 is the error i get.
- Mon Nov 07, 2005 6:31 am
- Forum: Unreal 3.2 Support
- Topic: compile on OS X
- Replies: 8
- Views: 3164
- Mon Nov 07, 2005 2:16 am
- Forum: Unreal 3.2 Support
- Topic: compile on OS X
- Replies: 8
- Views: 3164
compile on OS X
im running mac os x 10.4.3 Server and i installed the xcode tools with gcc 4.0 but i cant compile unreal. i get a makefile error. any ideas?
- Sun Oct 02, 2005 9:13 pm
- Forum: Unreal 3.2 Support
- Topic: full throttle exemption
- Replies: 3
- Views: 1467
- Sat Oct 01, 2005 10:18 pm
- Forum: Unreal 3.2 Support
- Topic: full throttle exemption
- Replies: 3
- Views: 1467
full throttle exemption
i am wondering if there is a way to fully remove the throttle from a user. i need this because i op a channel where we mass kick every user at certain points and when the op is not an ircop is is slow as mollases. i tried using except throttle { mask } but that hasnt helped. any ideas?