Search found 5 matches

by Azza
Sat Oct 29, 2005 10:54 pm
Forum: Unreal 3.2 Support
Topic: Specifiers
Replies: 7
Views: 2308

ty


just trying to find out what can/can't be done
by Azza
Sat Oct 29, 2005 8:31 pm
Forum: Unreal 3.2 Support
Topic: Specifiers
Replies: 7
Views: 2308

so no is the answer?
by Azza
Sat Oct 29, 2005 7:14 am
Forum: Unreal 3.2 Support
Topic: Specifiers
Replies: 7
Views: 2308

for in conf files alliases e.g


alias "Bob" {
format "^#" {
target "Bob";
type services;
parameters "4BOB 8%N: %1-";
};
format "^[^#]" {
target "Bob";
type services;
parameters "4BOB 8%N: %1-";
};
type command;
};
by Azza
Fri Oct 28, 2005 7:59 pm
Forum: Unreal 3.2 Support
Topic: hi need help
Replies: 2
Views: 1531

you could probably write a module ( or someone) that check on 60secs idle if they are in the # or not, and make them join if they arn't
by Azza
Fri Oct 28, 2005 7:02 pm
Forum: Unreal 3.2 Support
Topic: Specifiers
Replies: 7
Views: 2308

Specifiers

Are there any other specifiers than %n?